Class Vector3D represents a 3D-Vector, capable to store x-,y- and z-coordinates in double values.
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#include <Vector3D.h>
Public Member Functions |
| Vector3D (double x, double y, double z) |
| Constructor taking the three components as arguments.
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| Vector3D () |
| Default constructor.
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| Vector3D (const Vector3D &v) |
| Copy constructor.
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| ~Vector3D () |
| Destructor.
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Vector3D & | operator= (const Vector3D &v) |
bool | operator== (const Vector3D &v) |
bool | operator!= (const Vector3D &v) |
double | getX () const |
| Returns the x-component of the vector.
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double | getY () const |
| Returns the y-component of the vector.
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double | getZ () const |
| Returns the z-component of the vector.
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double | getLength () const |
| Returns the length of the vector.
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void | setX (double x) |
| Sets the x-component of the vector.
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void | setY (double y) |
| Sets the y-component of the vector.
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void | setZ (double z) |
| Sets the z-component of the vector.
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void | standardise () |
| Standardises the vector.
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Protected Attributes |
double | mX |
| X-component of the vector.
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double | mY |
| Y-component of the vector.
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double | mZ |
| Z-component of the vector.
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Detailed Description
Class Vector3D represents a 3D-Vector, capable to store x-,y- and z-coordinates in double values.
In fact, the class is the same as Point3D. The name 'vector' makes it easier to understand the programs.
Constructor & Destructor Documentation
Vector3D::Vector3D |
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double |
x, |
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double |
y, |
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double |
z |
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) |
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inline |
Constructor taking the three components as arguments.
Vector3D::Vector3D |
( |
const Vector3D & |
v | ) |
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Member Function Documentation
double Vector3D::getLength |
( |
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const |
Returns the length of the vector.
double Vector3D::getX |
( |
| ) |
const |
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inline |
Returns the x-component of the vector.
double Vector3D::getY |
( |
| ) |
const |
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inline |
Returns the y-component of the vector.
double Vector3D::getZ |
( |
| ) |
const |
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inline |
Returns the z-component of the vector.
bool Vector3D::operator!= |
( |
const Vector3D & |
v | ) |
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bool Vector3D::operator== |
( |
const Vector3D & |
v | ) |
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void Vector3D::setX |
( |
double |
x | ) |
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inline |
Sets the x-component of the vector.
void Vector3D::setY |
( |
double |
y | ) |
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inline |
Sets the y-component of the vector.
void Vector3D::setZ |
( |
double |
z | ) |
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inline |
Sets the z-component of the vector.
void Vector3D::standardise |
( |
| ) |
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Member Data Documentation
X-component of the vector.
Y-component of the vector.
Z-component of the vector.
The documentation for this class was generated from the following file:
- /tmp/buildd/qgis-2.6.0+wheezy1/src/analysis/interpolation/Vector3D.h