#include <qgssymbolv2selectordialog.h>
Constructor & Destructor Documentation
Member Function Documentation
void QgsSymbolV2SelectorDialog::addLayer |
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QMenu * QgsSymbolV2SelectorDialog::advancedMenu |
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return menu for "advanced" button - create it if doesn't exist and show the advanced button
alters tree and sets proper widget when Layer Type is changed
- Note
- : The layer is received from the LayerPropertiesWidget
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- not available in python bindings
void QgsSymbolV2SelectorDialog::keyPressEvent |
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QKeyEvent * |
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Reimplements dialog keyPress event so we can ignore it.
void QgsSymbolV2SelectorDialog::layerChanged |
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void QgsSymbolV2SelectorDialog::loadSymbol |
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- Note
- not available in python bindings
void QgsSymbolV2SelectorDialog::lockLayer |
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void QgsSymbolV2SelectorDialog::moveLayerByOffset |
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int |
offset | ) |
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void QgsSymbolV2SelectorDialog::moveLayerDown |
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void QgsSymbolV2SelectorDialog::moveLayerUp |
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void QgsSymbolV2SelectorDialog::removeLayer |
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void QgsSymbolV2SelectorDialog::saveSymbol |
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void QgsSymbolV2SelectorDialog::setWidget |
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QWidget * |
widget | ) |
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void QgsSymbolV2SelectorDialog::symbolChanged |
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Slot to update tree when a new symbol from style.
void QgsSymbolV2SelectorDialog::symbolModified |
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void QgsSymbolV2SelectorDialog::updateLayerPreview |
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void QgsSymbolV2SelectorDialog::updateLockButton |
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void QgsSymbolV2SelectorDialog::updatePreview |
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void QgsSymbolV2SelectorDialog::updateUi |
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Member Data Documentation
QMenu* QgsSymbolV2SelectorDialog::mAdvancedMenu |
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QStandardItemModel* QgsSymbolV2SelectorDialog::model |
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QWidget* QgsSymbolV2SelectorDialog::mPresentWidget |
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The documentation for this class was generated from the following files: