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qgsmaplayerregistry.cpp
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1 /***************************************************************************
2  * QgsMapLayerRegistry.cpp - Singleton class for tracking mMapLayers.
3  * -------------------
4  * begin : Sun June 02 2004
5  * copyright : (C) 2004 by Tim Sutton
6  * email : [email protected]
7  ***************************************************************************/
8 
9 /***************************************************************************
10  * *
11  * This program is free software; you can redistribute it and/or modify *
12  * it under the terms of the GNU General Public License as published by *
13  * the Free Software Foundation; either version 2 of the License, or *
14  * (at your option) any later version. *
15  * *
16  ***************************************************************************/
17 
18 #include "qgsmaplayerregistry.h"
19 #include "qgsmaplayer.h"
20 #include "qgslogger.h"
21 
22 //
23 // Static calls to enforce singleton behaviour
24 //
27 {
28  if ( mInstance == 0 )
29  {
31  }
32  return mInstance;
33 }
34 
35 //
36 // Main class begins now...
37 //
38 
39 QgsMapLayerRegistry::QgsMapLayerRegistry( QObject *parent ) : QObject( parent )
40 {
41  // constructor does nothing
42 }
43 
45 {
47 }
48 
49 // get the layer count (number of registered layers)
51 {
52  return mMapLayers.size();
53 }
54 
56 {
57  return mMapLayers.value( theLayerId );
58 }
59 
60 QList<QgsMapLayer *> QgsMapLayerRegistry::mapLayersByName( QString layerName )
61 {
62  QList<QgsMapLayer *> myResultList;
63  foreach ( QgsMapLayer* layer, mMapLayers )
64  {
65  if ( layer->name() == layerName )
66  {
67  myResultList << layer;
68  }
69  }
70  return myResultList;
71 }
72 
73 //introduced in 1.8
74 QList<QgsMapLayer *> QgsMapLayerRegistry::addMapLayers(
75  QList<QgsMapLayer *> theMapLayers,
76  bool addToLegend,
77  bool takeOwnership )
78 {
79  QList<QgsMapLayer *> myResultList;
80  for ( int i = 0; i < theMapLayers.size(); ++i )
81  {
82  QgsMapLayer * myLayer = theMapLayers.at( i );
83  if ( !myLayer || !myLayer->isValid() )
84  {
85  QgsDebugMsg( "cannot add invalid layers" );
86  continue;
87  }
88  //check the layer is not already registered!
89  if ( !mMapLayers.contains( myLayer->id() ) )
90  {
91  mMapLayers[myLayer->id()] = myLayer;
92  myResultList << mMapLayers[myLayer->id()];
93  if ( takeOwnership )
94  mOwnedLayers << myLayer;
95  emit layerWasAdded( myLayer );
96  }
97  }
98  if ( myResultList.count() > 0 )
99  {
100  emit layersAdded( myResultList );
101 
102  if ( addToLegend )
103  emit legendLayersAdded( myResultList );
104  }
105  return myResultList;
106 } // QgsMapLayerRegistry::addMapLayers
107 
108 //this is just a thin wrapper for addMapLayers
109 QgsMapLayer *
111  bool addToLegend,
112  bool takeOwnership )
113 {
114  QList<QgsMapLayer *> addedLayers;
115  addedLayers = addMapLayers( QList<QgsMapLayer*>() << theMapLayer, addToLegend, takeOwnership );
116  return addedLayers.isEmpty() ? 0 : addedLayers[0];
117 }
118 
119 
120 //introduced in 1.8
121 void QgsMapLayerRegistry::removeMapLayers( QStringList theLayerIds )
122 {
123  emit layersWillBeRemoved( theLayerIds );
124 
125  foreach ( const QString &myId, theLayerIds )
126  {
127  QgsMapLayer* lyr = mMapLayers[myId];
128  if ( mOwnedLayers.contains( lyr ) )
129  {
130  emit layerWillBeRemoved( myId );
131  delete lyr;
132  mOwnedLayers.remove( lyr );
133  }
134  mMapLayers.remove( myId );
135  emit layerRemoved( myId );
136  }
137  emit layersRemoved( theLayerIds );
138 }
139 
140 void QgsMapLayerRegistry::removeMapLayer( const QString& theLayerId )
141 {
142  removeMapLayers( QStringList( theLayerId ) );
143 }
144 
146 {
147  emit removeAll();
148  // now let all canvas observers know to clear themselves,
149  // and then consequently any of their map legends
150  removeMapLayers( mMapLayers.keys() );
151  mMapLayers.clear();
152 } // QgsMapLayerRegistry::removeAllMapLayers()
153 
155 {
156 }
157 
159 {
160  QMap<QString, QgsMapLayer *>::iterator it;
161  for ( it = mMapLayers.begin(); it != mMapLayers.end() ; ++it )
162  {
163  QgsMapLayer* layer = it.value();
164  if ( layer )
165  {
166  layer->reload();
167  }
168  }
169 }
170 
171 const QMap<QString, QgsMapLayer*>& QgsMapLayerRegistry::mapLayers()
172 {
173  return mMapLayers;
174 }
175 
176 
177 
178 void QgsMapLayerRegistry::connectNotify( const char * signal )
179 {
180  Q_UNUSED( signal );
181  //QgsDebugMsg("QgsMapLayerRegistry connected to " + QString(signal));
182 } // QgsMapLayerRegistry::connectNotify
void legendLayersAdded(QList< QgsMapLayer * > theMapLayers)
Emitted, when a layer is added to the registry and the legend.
Base class for all map layer types.
Definition: qgsmaplayer.h:47
void removeMapLayer(const QString &theLayerId)
Remove a layer from qgis.
void layersAdded(QList< QgsMapLayer * > theMapLayers)
Emitted when one or more layers are added to the registry.
#define QgsDebugMsg(str)
Definition: qgslogger.h:36
void layersWillBeRemoved(QStringList theLayerIds)
Emitted when one or more layers are removed from the registry.
virtual void reload()
Synchronises with changes in the datasource.
Definition: qgsmaplayer.h:131
void connectNotify(const char *signal)
debugging member invoked when a connect() is made to this object
void removeAllMapLayers()
Remove all registered layers.
static QgsMapLayerRegistry * mInstance
void layersRemoved(QStringList theLayerIds)
Emitted after one or more layers were removed from the registry.
const QString & name() const
Get the display name of the layer.
void layerRemoved(QString theLayerId)
Emitted after a layer was removed from the registry.
void layerWasAdded(QgsMapLayer *theMapLayer)
Emitted when a layer is added to the registry.
QList< QgsMapLayer * > addMapLayers(QList< QgsMapLayer * > theMapLayers, bool addToLegend=true, bool takeOwnership=true)
Add a list of layers to the map of loaded layers.
QString id() const
Get this layer's unique ID, this ID is used to access this layer from map layer registry.
Definition: qgsmaplayer.cpp:92
bool isValid()
QgsMapLayerRegistry(QObject *parent=0)
protected constructor
This class tracks map layers that are currently loaded and provides a means to fetch a pointer to a m...
QMap< QString, QgsMapLayer * > mMapLayers
void removeAll()
Emitted, when all layers are removed, before layersWillBeRemoved() and layerWillBeRemoved() signals a...
QList< QgsMapLayer * > mapLayersByName(QString layerName)
Retrieve a pointer to a loaded layer by name.
int count()
Return the number of registered layers.
static QgsMapLayerRegistry * instance()
Returns the instance pointer, creating the object on the first call.
QSet< QgsMapLayer * > mOwnedLayers
void removeMapLayers(QStringList theLayerIds)
Remove a set of layers from the registry.
const QMap< QString, QgsMapLayer * > & mapLayers()
Retrieve the mapLayers collection (mainly intended for use by projection)
Q_DECL_DEPRECATED void clearAllLayerCaches()
Clears all layer caches, resetting them to zero and freeing up any memory they may have been using...
QgsMapLayer * mapLayer(QString theLayerId)
Retrieve a pointer to a loaded layer by id.
QgsMapLayer * addMapLayer(QgsMapLayer *theMapLayer, bool addToLegend=true, bool takeOwnership=true)
Add a layer to the map of loaded layers.
void reloadAllLayers()
Reload all provider data caches (currently used for WFS and WMS providers)
void layerWillBeRemoved(QString theLayerId)
Emitted when a layer is removed from the registry.