|
Quantum GIS API Documentation
1.8
|
LinTriangleInterpolator is a class which interpolates linearly on a triangulation. More...
#include <LinTriangleInterpolator.h>


Public Member Functions | |
| LinTriangleInterpolator () | |
| Default constructor. | |
| LinTriangleInterpolator (DualEdgeTriangulation *tin) | |
| Constructor with reference to a DualEdgeTriangulation object. | |
| virtual | ~LinTriangleInterpolator () |
| Destructor. | |
| virtual bool | calcNormVec (double x, double y, Vector3D *result) |
| Calculates the normal vector and assigns it to vec. | |
| virtual bool | calcPoint (double x, double y, Point3D *result) |
| Performs a linear interpolation in a triangle and assigns the x-,y- and z-coordinates to point. | |
| virtual DualEdgeTriangulation * | getTriangulation () const |
| Returns a pointer to the current Triangulation object. | |
| virtual void | setTriangulation (DualEdgeTriangulation *tin) |
| Sets a Triangulation. | |
Protected Member Functions | |
| virtual bool | calcFirstDerX (double x, double y, Vector3D *result) |
| Calculates the first derivative with respect to x for a linear surface and assigns it to vec. | |
| virtual bool | calcFirstDerY (double x, double y, Vector3D *result) |
| Calculates the first derivative with respect to y for a linear surface and assigns it to vec. | |
Protected Attributes | |
| DualEdgeTriangulation * | mTIN |
LinTriangleInterpolator is a class which interpolates linearly on a triangulation.
Definition at line 24 of file LinTriangleInterpolator.h.
| LinTriangleInterpolator::LinTriangleInterpolator | ( | ) | [inline] |
Default constructor.
Definition at line 51 of file LinTriangleInterpolator.h.
| LinTriangleInterpolator::LinTriangleInterpolator | ( | DualEdgeTriangulation * | tin | ) | [inline] |
Constructor with reference to a DualEdgeTriangulation object.
Definition at line 56 of file LinTriangleInterpolator.h.
| LinTriangleInterpolator::~LinTriangleInterpolator | ( | ) | [inline, virtual] |
Destructor.
Definition at line 61 of file LinTriangleInterpolator.h.
| virtual bool LinTriangleInterpolator::calcFirstDerX | ( | double | x, |
| double | y, | ||
| Vector3D * | result | ||
| ) | [protected, virtual] |
Calculates the first derivative with respect to x for a linear surface and assigns it to vec.
| virtual bool LinTriangleInterpolator::calcFirstDerY | ( | double | x, |
| double | y, | ||
| Vector3D * | result | ||
| ) | [protected, virtual] |
Calculates the first derivative with respect to y for a linear surface and assigns it to vec.
| virtual bool LinTriangleInterpolator::calcNormVec | ( | double | x, |
| double | y, | ||
| Vector3D * | result | ||
| ) | [virtual] |
Calculates the normal vector and assigns it to vec.
Implements TriangleInterpolator.
| virtual bool LinTriangleInterpolator::calcPoint | ( | double | x, |
| double | y, | ||
| Point3D * | result | ||
| ) | [virtual] |
Performs a linear interpolation in a triangle and assigns the x-,y- and z-coordinates to point.
Implements TriangleInterpolator.
| DualEdgeTriangulation * LinTriangleInterpolator::getTriangulation | ( | ) | const [inline, virtual] |
Returns a pointer to the current Triangulation object.
Definition at line 66 of file LinTriangleInterpolator.h.
References mTIN.
| void LinTriangleInterpolator::setTriangulation | ( | DualEdgeTriangulation * | tin | ) | [inline, virtual] |
DualEdgeTriangulation* LinTriangleInterpolator::mTIN [protected] |
Definition at line 44 of file LinTriangleInterpolator.h.
Referenced by getTriangulation(), and setTriangulation().
1.7.6.1