QGIS API Documentation 3.27.0-Master (1d7a28cfd2)
qgspreviewquad.h
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1/***************************************************************************
2 qgspreviewquad.h
3 --------------------------------------
4 Date : August 2020
5 Copyright : (C) 2020 by Belgacem Nedjima
6 Email : gb underscore nedjima at esi dot dz
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#ifndef QGSPREVIEWQUAD_H
17#define QGSPREVIEWQUAD_H
18
19#include <Qt3DCore/QEntity>
20#include <Qt3DRender/QMaterial>
21#include <Qt3DRender/QParameter>
22#include <Qt3DRender/QEffect>
23
24#define SIP_NO_FILE
25
33class QgsPreviewQuadMaterial : public Qt3DRender::QMaterial
34{
35 Q_OBJECT
36
37 public:
39 QgsPreviewQuadMaterial( Qt3DRender::QAbstractTexture *texture, QVector<Qt3DRender::QParameter *> additionalShaderParameters = QVector<Qt3DRender::QParameter *>(), QNode *parent = nullptr );
40
42 void setViewPort( QVector2D centerTexCoords, QVector2D sizeTexCoords );
43 private:
44 Qt3DRender::QEffect *mEffect = nullptr;
45 Qt3DRender::QParameter *mTextureParameter = nullptr;
46 Qt3DRender::QParameter *mCenterTextureCoords = nullptr;
47 Qt3DRender::QParameter *mSizeTextureCoords = nullptr;
48
49};
50
58class QgsPreviewQuad : public Qt3DCore::QEntity
59{
60 Q_OBJECT
61
62 public:
63
73 QgsPreviewQuad( Qt3DRender::QAbstractTexture *texture, const QPointF &centerNDC, const QSizeF &size, QVector<Qt3DRender::QParameter *> additionalShaderParameters = QVector<Qt3DRender::QParameter *>(), Qt3DCore::QEntity *parent = nullptr );
74
76 void setViewPort( const QPointF &centerNDC, const QSizeF &size );
77 private:
78 QgsPreviewQuadMaterial *mMaterial = nullptr;
79};
80
81#endif // QGSPREVIEWQUAD_H
void setViewPort(QVector2D centerTexCoords, QVector2D sizeTexCoords)
Sets the view port of the quad.
QgsPreviewQuadMaterial(Qt3DRender::QAbstractTexture *texture, QVector< Qt3DRender::QParameter * > additionalShaderParameters=QVector< Qt3DRender::QParameter * >(), QNode *parent=nullptr)
Constructor.
void setViewPort(const QPointF &centerNDC, const QSizeF &size)
Sets where the quad will be located on the scene.
QgsPreviewQuad(Qt3DRender::QAbstractTexture *texture, const QPointF &centerNDC, const QSizeF &size, QVector< Qt3DRender::QParameter * > additionalShaderParameters=QVector< Qt3DRender::QParameter * >(), Qt3DCore::QEntity *parent=nullptr)
Construct an object that displays a texture for debugging purposes (example: depth buffer)