16#ifndef QGSMAPRENDERERPARALLELJOB_H 
   17#define QGSMAPRENDERERPARALLELJOB_H 
   51    void renderLayersFinished();
 
   53    void renderLayersSecondPassFinished();
 
   55    void renderingFinished();
 
   60    static void renderLayerStatic( LayerRenderJob &job ) 
SIP_SKIP;
 
   64    void startPrivate() 
override;
 
   69    enum { Idle, RenderingLayers, RenderingSecondPass, RenderingLabels } mStatus 
SIP_SKIP;
 
   71    QFuture<void> mFuture;
 
   72    QFutureWatcher<void> mFutureWatcher;
 
   74    std::vector< LayerRenderJob > mLayerJobs;
 
   75    LabelRenderJob mLabelJob;
 
   77    std::vector< LayerRenderJob > mSecondPassLayerJobs;
 
   78    QFuture<void> mSecondPassFuture;
 
   79    QFutureWatcher<void> mSecondPassFutureWatcher;
 
   82    std::unique_ptr< QgsLabelingEngine > mLabelingEngineV2;
 
   83    QFuture<void> mLabelingFuture;
 
   84    QFutureWatcher<void> mLabelingFutureWatcher;
 
 
Stores computed placement from labeling engine.
 
virtual void waitForFinished()=0
Block until the job has finished.
 
virtual bool usedCachedLabels() const =0
Returns true if the render job was able to use a cached labeling solution.
 
virtual bool isActive() const =0
Tell whether the rendering job is currently running in background.
 
virtual QgsLabelingResults * takeLabelingResults()=0
Gets pointer to internal labeling engine (in order to get access to the results).
 
virtual void cancel()=0
Stop the rendering job - does not return until the job has terminated.
 
virtual void cancelWithoutBlocking()=0
Triggers cancellation of the rendering job without blocking.
 
Job implementation that renders all layers in parallel.
 
Intermediate base class adding functionality that allows a client to query the rendered image.
 
virtual QImage renderedImage()=0
Gets a preview/resulting image.
 
Contains configuration for rendering maps.