QGIS API Documentation 3.41.0-Master (fda2aa46e9a)
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qgsnullmaterialsettings.cpp
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1/***************************************************************************
2 qgsnullmaterialsettings.cpp
3 --------------------------------------
4 Date : November 2020
5 Copyright : (C) 2020 by Nyall Dawson
6 Email : nyall dot dawson at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
17#include "qgsmaterial.h"
18#include <QMap>
19
20
22{
23 return QStringLiteral( "null" );
24}
25
43
48
53
58
59QMap<QString, QString> QgsNullMaterialSettings::toExportParameters() const
60{
61 QMap<QString, QString> parameters;
62 return parameters;
63}
64
65void QgsNullMaterialSettings::addParametersToEffect( Qt3DRender::QEffect *, const QgsMaterialContext & ) const
66{
67}
QMap< QString, QString > toExportParameters() const override
Returns the parameters to be exported to .mtl file.
void addParametersToEffect(Qt3DRender::QEffect *effect, const QgsMaterialContext &materialContext) const override
Adds parameters from the material to a destination effect.
QgsMaterial * toMaterial(QgsMaterialSettingsRenderingTechnique technique, const QgsMaterialContext &context) const override
Creates a new QgsMaterial object representing the material settings.
static QgsAbstractMaterialSettings * create()
Returns a new instance of QgsNullMaterialSettings.
QgsNullMaterialSettings()=default
static bool supportsTechnique(QgsMaterialSettingsRenderingTechnique technique)
Returns true if the specified technique is supported by the material.
QgsNullMaterialSettings * clone() const override
Clones the material settings.
QString type() const override
Returns the unique type name for the material.
QgsMaterialSettingsRenderingTechnique
Material rendering techniques 3.
@ Points
Point based rendering, requires point data.
@ Triangles
Triangle based rendering (default)
@ TrianglesFromModel
Triangle based rendering, using a model object source.
@ Lines
Line based rendering, requires line data.
@ TrianglesDataDefined
Triangle based rendering with possibility of datadefined color.
@ InstancedPoints
Instanced based rendering, requiring triangles and point data.
@ TrianglesWithFixedTexture
Triangle based rendering, using a fixed, non-user-configurable texture (e.g. for terrain rendering)