23#include "moc_qgsmaskingwidget.cpp"
37QgsMaskingWidget::QgsMaskingWidget( QWidget *parent ) :
46void QgsMaskingWidget::onSelectionChanged()
49 const bool printMessage = mMaskTargetsWidget->selection().empty() != mMaskSourcesWidget->selection().empty();
51 if ( mMessageBarItem && !printMessage )
53 mMessageBar->popWidget( mMessageBarItem );
54 delete mMessageBarItem;
56 else if ( !mMessageBarItem && printMessage )
59 mMessageBar->pushItem( mMessageBarItem );
74QList<QPair<QString, QList<QgsSymbolLayerReference>>> symbolLayerMasks(
const QgsVectorLayer *layer )
79 QList<QPair<QString, QList<QgsSymbolLayerReference>>> mMasks;
80 SymbolLayerVisitor collector( [&](
const QgsSymbolLayer * sl,
const QString & lid )
82 if ( ! sl->
masks().isEmpty() )
83 mMasks.push_back( qMakePair( lid, sl->
masks() ) );
95void QgsMaskingWidget::populate()
97 const QSignalBlocker blockerSourceWidget( mMaskSourcesWidget );
98 const QSignalBlocker blockerTargetWidget( mMaskTargetsWidget );
100 mMaskSourcesWidget->update();
101 mMaskTargetsWidget->setLayer( mLayer );
104 QSet<QString> maskedSymbolLayers;
105 QList<QgsMaskSourceSelectionWidget::MaskSource> maskSources;
109 for (
auto layerIt = layers.begin(); layerIt != layers.end(); layerIt++ )
111 const QString layerId = layerIt.key();
112 QgsVectorLayer *vl = qobject_cast<QgsVectorLayer *>( layerIt.value() );
117 const QList<QPair<QString, QList<QgsSymbolLayerReference>>> slMasks = symbolLayerMasks( vl );
118 for (
const QPair<QString, QList<QgsSymbolLayerReference>> &p : slMasks )
120 const QString &sourceSymbolLayerId = p.first;
123 if ( ref.layerId() == mLayer->id() )
126 maskedSymbolLayers.insert( ref.symbolLayerIdV2() );
131 maskSources.append( source );
138 for (
auto it = labelMasks.begin(); it != labelMasks.end(); it++ )
140 const QString &ruleKey = it.key();
141 for (
auto it2 = it.value().begin(); it2 != it.value().end(); it2++ )
143 if ( it2.key() == mLayer->id() )
146 maskedSymbolLayers.unite( it2.value().symbolLayerIds );
151 maskSources.append( source );
157 mMaskSourcesWidget->setSelection( maskSources );
158 mMaskTargetsWidget->setSelection( maskedSymbolLayers );
161void QgsMaskingWidget::apply()
163 QList<QgsMaskSourceSelectionWidget::MaskSource> maskSources = mMaskSourcesWidget->selection();
164 QSet<QString> maskedSymbolLayers = mMaskTargetsWidget->selection();
166 QSet<QString> layersToRefresh;
169 for (
auto layerIt = layers.begin(); layerIt != layers.end(); layerIt++ )
171 QgsVectorLayer *vl = qobject_cast<QgsVectorLayer *>( layerIt.value() );
177 SymbolLayerVisitor maskSetter( [&](
const QgsSymbolLayer * sl,
const QString & slId )
181 QgsMaskMarkerSymbolLayer *maskSl = const_cast<QgsMaskMarkerSymbolLayer *>( static_cast<const QgsMaskMarkerSymbolLayer *>( sl ) );
183 const QgsSymbolLayerReferenceList masks = maskSl->masks();
184 QgsSymbolLayerReferenceList newMasks;
185 for ( const QgsSymbolLayerReference &ref : masks )
188 if ( ref.layerId() != mLayer->id() )
189 newMasks.append( ref );
196 for (
const QString &maskedId : maskedSymbolLayers )
201 layersToRefresh.insert( source.
layerId );
204 maskSl->setMasks( newMasks );
214 for (
const QString &labelProvider : vl->labeling()->subProviders() )
226 if ( ref.layerId() != mLayer->id() )
227 newMasks.append( ref );
235 for (
const QString &maskedId : maskedSymbolLayers )
240 layersToRefresh.insert( source.
layerId );
251 mLayer->triggerRepaint();
253 for (
const QString &layerId : layersToRefresh )
260SymbolLayerVisitor::SymbolLayerVisitor( SymbolLayerVisitor::SymbolLayerCallback callback ) :
261 mCallback( callback )
273void SymbolLayerVisitor::visitSymbol(
const QgsSymbol *symbol,
const QString &leafIdentifier, QVector<int> rootPath )
277 QVector<int> indexPath = rootPath;
278 indexPath.push_back( idx );
282 mCallback( sl, sl->
id() );
287 visitSymbol( subSymbol, leafIdentifier, indexPath );
296 if ( symbolEntity->symbol() )
297 visitSymbol( symbolEntity->symbol(), leaf.
identifier, {} );
@ Warning
Warning message.
virtual void setSettings(QgsPalLayerSettings *settings, const QString &providerId=QString())=0
Set pal settings for a specific provider (takes ownership).
virtual QgsPalLayerSettings settings(const QString &providerId=QString()) const =0
Gets associated label settings.
virtual bool accept(QgsStyleEntityVisitorInterface *visitor) const
Accepts the specified symbology visitor, causing it to visit all symbols associated with the renderer...
Base class for all map layer types.
void triggerRepaint(bool deferredUpdate=false)
Will advise the map canvas (and any other interested party) that this layer requires to be repainted.
Represents an item shown within a QgsMessageBar widget.
Contains settings for how a map layer will be labeled.
void setFormat(const QgsTextFormat &format)
Sets the label text formatting settings, e.g., font settings, buffer settings, etc.
const QgsTextFormat & format() const
Returns the label text formatting settings, e.g., font settings, buffer settings, etc.
static QgsProject * instance()
Returns the QgsProject singleton instance.
Q_INVOKABLE QgsMapLayer * mapLayer(const QString &layerId) const
Retrieve a pointer to a registered layer by layer ID.
void setDirty(bool b=true)
Flag the project as dirty (modified).
QMap< QString, QgsMapLayer * > mapLayers(const bool validOnly=false) const
Returns a map of all registered layers by layer ID.
virtual QgsStyle::StyleEntity type() const =0
Returns the type of style entity.
@ SymbolRule
Rule based symbology or label child rule.
A symbol entity for QgsStyle databases.
Type used to refer to a specific symbol layer in a symbol of a layer.
virtual QString layerType() const =0
Returns a string that represents this layer type.
QString id() const
Returns symbol layer identifier This id is unique in the whole project.
virtual QList< QgsSymbolLayerReference > masks() const
Returns masks defined by this symbol layer.
Abstract base class for all rendered symbols.
QgsSymbolLayer * symbolLayer(int layer)
Returns the symbol layer at the specified index.
int symbolLayerCount() const
Returns the total number of symbol layers contained in the symbol.
Container for all settings relating to text rendering.
QgsTextMaskSettings & mask()
Returns a reference to the masking settings.
void setMaskedSymbolLayers(const QList< QgsSymbolLayerReference > &maskedLayers)
Sets the symbol layers that will be masked by this buffer.
QList< QgsSymbolLayerReference > maskedSymbolLayers() const
Returns a list of references to symbol layers that are masked by this buffer.
bool enabled() const
Returns whether the mask is enabled.
static QHash< QString, QgsMaskedLayers > labelMasks(const QgsVectorLayer *)
Returns masks defined in labeling options of a layer.
Represents a vector layer which manages a vector based data sets.
const QgsAbstractVectorLayerLabeling * labeling() const
Access to const labeling configuration.
QgsFeatureRenderer * renderer()
Returns the feature renderer used for rendering the features in the layer in 2D map views.
QList< QgsSymbolLayerReference > QgsSymbolLayerReferenceList
Contains information relating to a node (i.e.
QString identifier
A string identifying the node.
QgsStyleEntityVisitorInterface::NodeType type
Node type.
Contains information relating to the style entity currently being visited.
const QgsStyleEntityInterface * entity
Reference to style entity being visited.
QString identifier
A string identifying the style entity.