QGIS API Documentation 4.0.0-Norrköping (1ddcee3d0e4)
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qgstiledscenewireframerenderer.cpp
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1/***************************************************************************
2 qgstiledscenewireframerenderer.h
3 --------------------
4 begin : August 2023
5 copyright : (C) 2023 by Nyall Dawson
6 email : nyall dot dawson at gmail dot com
7 ***************************************************************************/
8
9/***************************************************************************
10 * *
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the GNU General Public License as published by *
13 * the Free Software Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
15 * *
16 ***************************************************************************/
17
19
20#include "qgsfillsymbol.h"
21#include "qgslinesymbol.h"
22#include "qgssymbollayerutils.h"
23
24#include <QString>
25
26using namespace Qt::StringLiterals;
27
33
35
37{
38 return u"wireframe"_s;
39}
40
42{
43 auto res = std::make_unique< QgsTiledSceneWireframeRenderer >();
44
45 res->setFillSymbol( mFillSymbol->clone() );
46 res->setLineSymbol( mLineSymbol->clone() );
47 res->setUseTextureColors( mUseTextureColors );
48
49 copyCommonProperties( res.get() );
50
51 return res.release();
52}
53
55{
56 auto r = std::make_unique< QgsTiledSceneWireframeRenderer >();
57 {
58 const QDomElement fillSymbolElem = element.firstChildElement( u"fillSymbol"_s );
59 if ( !fillSymbolElem.isNull() )
60 {
61 const QDomElement symbolElem = fillSymbolElem.firstChildElement( u"symbol"_s );
62 std::unique_ptr< QgsFillSymbol > fillSymbol( QgsSymbolLayerUtils::loadSymbol<QgsFillSymbol>( symbolElem, context ) );
63 if ( fillSymbol )
64 r->mFillSymbol = std::move( fillSymbol );
65 }
66 }
67 {
68 const QDomElement lineSymbolElem = element.firstChildElement( u"lineSymbol"_s );
69 if ( !lineSymbolElem.isNull() )
70 {
71 const QDomElement symbolElem = lineSymbolElem.firstChildElement( u"symbol"_s );
72 std::unique_ptr< QgsLineSymbol > lineSymbol( QgsSymbolLayerUtils::loadSymbol<QgsLineSymbol>( symbolElem, context ) );
73 if ( lineSymbol )
74 r->mLineSymbol = std::move( lineSymbol );
75 }
76 }
77
78 r->setUseTextureColors( element.attribute( u"useTextureColors"_s, u"0"_s ).toInt() );
79
80 r->restoreCommonProperties( element, context );
81 return r.release();
82}
83
85{
86 QVariantMap properties;
87 properties.insert( u"color"_s, u"white"_s );
88 properties.insert( u"style"_s, u"solid"_s );
89 properties.insert( u"style_border"_s, u"solid"_s );
90 properties.insert( u"color_border"_s, u"black"_s );
91 properties.insert( u"width_border"_s, u"0.3"_s );
92 properties.insert( u"joinstyle"_s, u"miter"_s );
93
94 return QgsFillSymbol::createSimple( properties );
95}
96
98{
99 return mFillSymbol.get();
100}
101
103{
104 mFillSymbol.reset( symbol );
105}
106
108{
109 QVariantMap properties;
110 properties.insert( u"color"_s, u"red"_s );
111
112 return QgsLineSymbol::createSimple( properties );
113}
114
116{
117 return mLineSymbol.get();
118}
119
121{
122 mLineSymbol.reset( symbol );
123}
124
126{
127 return mUseTextureColors;
128}
129
131{
132 mUseTextureColors = newUseTextureColors;
133}
134
135QDomElement QgsTiledSceneWireframeRenderer::save( QDomDocument &doc, const QgsReadWriteContext &context ) const
136{
137 QDomElement rendererElem = doc.createElement( u"renderer"_s );
138
139 rendererElem.setAttribute( u"type"_s, u"wireframe"_s );
140 rendererElem.setAttribute( u"useTextureColors"_s, mUseTextureColors ? u"1"_s : u"0"_s );
141
142 {
143 QDomElement fillSymbolElem = doc.createElement( u"fillSymbol"_s );
144 const QDomElement symbolElement = QgsSymbolLayerUtils::saveSymbol( QString(), mFillSymbol.get(), doc, context );
145 fillSymbolElem.appendChild( symbolElement );
146 rendererElem.appendChild( fillSymbolElem );
147 }
148 {
149 QDomElement lineSymbolElem = doc.createElement( u"lineSymbol"_s );
150 const QDomElement symbolElement = QgsSymbolLayerUtils::saveSymbol( QString(), mLineSymbol.get(), doc, context );
151 lineSymbolElem.appendChild( symbolElement );
152 rendererElem.appendChild( lineSymbolElem );
153 }
154 saveCommonProperties( rendererElem, context );
155
156 return rendererElem;
157}
158
160{
161 if ( mUseTextureColors )
162 {
163 std::unique_ptr< QgsFillSymbol > s( mFillSymbol->clone() );
164 const QImage textureImage = context.textureImage();
165 if ( !textureImage.isNull() )
166 {
167 float textureX1;
168 float textureY1;
169 float textureX2;
170 float textureY2;
171 float textureX3;
172 float textureY3;
173 context.textureCoordinates( textureX1, textureY1, textureX2, textureY2, textureX3, textureY3 );
174
175 const QColor centerColor( textureImage.pixelColor(
176 static_cast<int>( ( ( textureX1 + textureX2 + textureX3 ) / 3 ) * ( textureImage.width() - 1 ) ),
177 static_cast< int >( ( ( textureY1 + textureY2 + textureY3 ) / 3 ) * ( textureImage.height() - 1 ) )
178 ) );
179 s->setColor( centerColor );
180 }
181 s->startRender( context.renderContext() );
182 s->renderPolygon( triangle, nullptr, nullptr, context.renderContext() );
183 s->stopRender( context.renderContext() );
184 }
185 else
186 {
187 mFillSymbol->renderPolygon( triangle, nullptr, nullptr, context.renderContext() );
188 }
189}
190
192{
193 mLineSymbol->renderPolyline( line, nullptr, context.renderContext() );
194}
195
197{
199
200 if ( !mUseTextureColors )
201 mFillSymbol->startRender( context.renderContext() );
202
203 mLineSymbol->startRender( context.renderContext() );
204}
205
207{
208 if ( !mUseTextureColors )
209 mFillSymbol->stopRender( context.renderContext() );
210
211 mLineSymbol->stopRender( context.renderContext() );
212
214}
215
@ RendersLines
Renderer can render line primitives.
Definition qgis.h:6060
@ RequiresTextures
Renderer requires textures.
Definition qgis.h:6057
@ RendersTriangles
Renderer can render triangle primitives.
Definition qgis.h:6059
QFlags< TiledSceneRendererFlag > TiledSceneRendererFlags
Flags which control how tiled scene 2D renderers behave.
Definition qgis.h:6069
A fill symbol type, for rendering Polygon and MultiPolygon geometries.
static std::unique_ptr< QgsFillSymbol > createSimple(const QVariantMap &properties)
Create a fill symbol with one symbol layer: SimpleFill with specified properties.
A line symbol type, for rendering LineString and MultiLineString geometries.
static std::unique_ptr< QgsLineSymbol > createSimple(const QVariantMap &properties)
Create a line symbol with one symbol layer: SimpleLine with specified properties.
A container for the context for various read/write operations on objects.
static std::unique_ptr< QgsSymbol > loadSymbol(const QDomElement &element, const QgsReadWriteContext &context)
Attempts to load a symbol from a DOM element.
static QDomElement saveSymbol(const QString &symbolName, const QgsSymbol *symbol, QDomDocument &doc, const QgsReadWriteContext &context)
Writes a symbol definition to XML.
Encapsulates the render context for a 2D tiled scene rendering operation.
void textureCoordinates(float &textureX1, float &textureY1, float &textureX2, float &textureY2, float &textureX3, float &textureY3) const
Returns the current texture coordinates.
QgsRenderContext & renderContext()
Returns a reference to the context's render context.
QImage textureImage() const
Returns the current texture image.
void saveCommonProperties(QDomElement &element, const QgsReadWriteContext &context) const
Saves common renderer properties (such as point size and screen error) to the specified DOM element.
virtual void stopRender(QgsTiledSceneRenderContext &context)
Must be called when a render cycle has finished, to allow the renderer to clean up.
QgsTiledSceneRenderer()=default
virtual void startRender(QgsTiledSceneRenderContext &context)
Must be called when a new render cycle is started.
void copyCommonProperties(QgsTiledSceneRenderer *destination) const
Copies common tiled scene renderer properties (such as screen error) to the destination renderer.
Qgis::TiledSceneRendererFlags flags() const override
Returns flags which control how the renderer behaves.
QDomElement save(QDomDocument &doc, const QgsReadWriteContext &context) const override
Saves the renderer configuration to an XML element.
void startRender(QgsTiledSceneRenderContext &context) override
Must be called when a new render cycle is started.
~QgsTiledSceneWireframeRenderer() override
QString type() const override
Returns the identifier of the renderer type.
void renderTriangle(QgsTiledSceneRenderContext &context, const QPolygonF &triangle) override
Renders a triangle.
void setFillSymbol(QgsFillSymbol *symbol)
Sets the fill symbol used to render triangles in the wireframe.
void renderLine(QgsTiledSceneRenderContext &context, const QPolygonF &line) override
Renders a line.
static std::unique_ptr< QgsLineSymbol > createDefaultLineSymbol()
Returns a copy of the default line symbol used to render lines in the wireframe.
void stopRender(QgsTiledSceneRenderContext &context) override
Must be called when a render cycle has finished, to allow the renderer to clean up.
static QgsTiledSceneRenderer * create(QDomElement &element, const QgsReadWriteContext &context)
Creates a textured renderer from an XML element.
void setLineSymbol(QgsLineSymbol *symbol)
Sets the line symbol used to render lines in the wireframe.
static std::unique_ptr< QgsFillSymbol > createDefaultFillSymbol()
Returns a copy of the default fill symbol used to render triangles in the wireframe.
QgsTiledSceneWireframeRenderer()
Constructor for QgsTiledSceneWireframeRenderer.
QgsFillSymbol * fillSymbol() const
Returns the fill symbol used to render triangles in the wireframe.
QgsLineSymbol * lineSymbol() const
Returns the line symbol used to render lines in the wireframe.
void setUseTextureColors(bool enabled)
Sets whether representative colors from the textures should be used to recolor the symbols used to re...
bool useTextureColors() const
Returns true if representative colors from the textures will be used to recolor the symbols used to r...
QgsTiledSceneRenderer * clone() const override
Create a deep copy of this renderer.