29#include <QtConcurrentRun>
31#include "moc_qgsmaprenderercustompainterjob.cpp"
33using namespace Qt::StringLiterals;
46 painter->fillRect( 0, 0,
mSettings.deviceOutputSize().width(),
mSettings.deviceOutputSize().height(), backgroundColor );
53 QPaintDevice *paintDevice = painter->device();
54 const QString errMsg = u
"pre-set DPI not equal to painter's DPI (%1 vs %2)"_s.arg( paintDevice->logicalDpiX() ).arg(
mSettings.outputDpi() );
55 Q_ASSERT_X(
qgsDoubleNear( paintDevice->logicalDpiX(),
mSettings.outputDpi(), 1.0 ),
"Job::startRender()", errMsg.toLatin1().data() );
74 Q_ASSERT( !mFutureWatcher.isRunning() );
78void QgsMapRendererCustomPainterJob::startPrivate()
93 QElapsedTimer prepareTime;
98 mLabelingEngineV2.reset();
102 mLabelingEngineV2 = std::make_unique<QgsDefaultLabelingEngine>();
103 mLabelingEngineV2->setMapSettings(
mSettings );
107 mLayerJobs =
prepareJobs( mPainter, mLabelingEngineV2.get() );
108 mLabelJob =
prepareLabelingJob( mPainter, mLabelingEngineV2.get(), canUseLabelCache );
111 QgsDebugMsgLevel( u
"Rendering prepared in (seconds): %1"_s.arg( prepareTime.elapsed() / 1000.0 ), 4 );
113 if ( mRenderSynchronously )
124 connect( &mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsMapRendererCustomPainterJob::futureFinished );
126 mFuture = QtConcurrent::run( staticRender,
this );
127 mFutureWatcher.setFuture( mFuture );
140 disconnect( &mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsMapRendererCustomPainterJob::futureFinished );
146 mFutureWatcher.waitForFinished();
148 QgsDebugMsgLevel( u
"QPAINER cancel waited %1 ms"_s.arg( t.elapsed() / 1000.0 ), 5 );
163 mLabelJob.context.setRenderingStopped(
true );
164 for ( LayerRenderJob &job : mLayerJobs )
166 job.context()->setRenderingStopped(
true );
167 if ( job.renderer && job.renderer->feedback() )
168 job.renderer->feedback()->cancel();
177 disconnect( &mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsMapRendererCustomPainterJob::futureFinished );
182 mFutureWatcher.waitForFinished();
184 QgsDebugMsgLevel( u
"waitForFinished: %1 ms"_s.arg( t.elapsed() / 1000.0 ), 4 );
196 return mLabelJob.cached;
201 if ( mLabelingEngineV2 )
202 return mLabelingEngineV2->takeResults();
211 connect( &mFutureWatcher, &QFutureWatcher<void>::finished, &loop, &QEventLoop::quit );
218 mRenderSynchronously =
true;
221 mRenderSynchronously =
false;
226 mRenderSynchronously =
true;
239 mRenderSynchronously =
false;
240 mPrepareOnly =
false;
244void QgsMapRendererCustomPainterJob::futureFinished()
269 catch ( QgsException &e )
274 catch ( std::exception &e )
277 QgsDebugError(
"Caught unhandled std::exception: " + QString::fromLatin1( e.what() ) );
285void QgsMapRendererCustomPainterJob::doRender()
287 const bool hasSecondPass = !mSecondPassLayerJobs.empty();
289 QElapsedTimer renderTime;
292 const QgsElevationShadingRenderer mapShadingRenderer =
mSettings.elevationShadingRenderer();
293 std::unique_ptr<QgsElevationMap> mainElevationMap;
294 if ( mapShadingRenderer.
isActive() )
295 mainElevationMap = std::make_unique<QgsElevationMap>(
mSettings.deviceOutputSize(),
mSettings.devicePixelRatio() );
297 for ( LayerRenderJob &job : mLayerJobs )
299 if ( job.context()->renderingStopped() )
309 mPainter->setCompositionMode( job.blendMode );
314 QElapsedTimer layerTime;
317 if ( job.previewRenderImage && !job.previewRenderImageInitialized )
319 job.previewRenderImage->fill( 0 );
320 job.previewRenderImageInitialized =
true;
326 job.imageInitialized =
true;
329 job.completed = job.renderer->render();
333 job.renderer->renderContext()->painter()->end();
336 job.renderingTime += layerTime.elapsed();
339 if ( !hasSecondPass && job.img )
342 mPainter->setOpacity( job.opacity );
343 mPainter->drawImage( 0, 0, *job.img );
344 mPainter->setOpacity( 1.0 );
347 if ( mainElevationMap && job.context()->elevationMap() )
349 const QgsElevationMap &layerElevationMap = *job.context()->elevationMap();
350 if ( layerElevationMap.
isValid() )
360 if ( mapShadingRenderer.
isActive() && mainElevationMap )
362 QImage image( mainElevationMap->rawElevationImage().size(), QImage::Format_RGB32 );
363 image.setDevicePixelRatio(
mSettings.devicePixelRatio() );
364 image.fill( Qt::white );
367 mPainter->setCompositionMode( QPainter::CompositionMode_Multiply );
368 mPainter->drawImage( 0, 0, image );
374 if ( !mLabelJob.cached )
376 QElapsedTimer labelTime;
382 mLabelJob.img->fill( 0 );
383 painter.begin( mLabelJob.img );
384 mLabelJob.context.setPainter( &painter );
385 drawLabeling( mLabelJob.context, mLabelingEngineV2.get(), &painter );
388 else if ( mLabelJob.picture )
391 painter.begin( mLabelJob.picture.get() );
392 mLabelJob.context.setPainter( &painter );
393 drawLabeling( mLabelJob.context, mLabelingEngineV2.get(), &painter );
398 drawLabeling( mLabelJob.context, mLabelingEngineV2.get(), mPainter );
401 mLabelJob.complete =
true;
402 mLabelJob.renderingTime = labelTime.elapsed();
407 if ( !hasSecondPass )
409 if ( mLabelJob.img && mLabelJob.complete )
411 mPainter->setCompositionMode( QPainter::CompositionMode_SourceOver );
412 mPainter->setOpacity( 1.0 );
413 mPainter->drawImage( 0, 0, *mLabelJob.img );
420 for ( LayerRenderJob &job : mSecondPassLayerJobs )
422 if ( job.context()->renderingStopped() )
427 QElapsedTimer layerTime;
430 if ( job.previewRenderImage && !job.previewRenderImageInitialized )
432 job.previewRenderImage->fill( 0 );
433 job.previewRenderImageInitialized =
true;
439 job.imageInitialized =
true;
442 job.completed = job.renderer->render();
446 job.renderer->renderContext()->painter()->end();
449 job.renderingTime += layerTime.elapsed();
460 mPainter->setCompositionMode( QPainter::CompositionMode_SourceOver );
461 mPainter->setOpacity( 1.0 );
462 mPainter->drawImage( 0, 0, finalImage );
467 for ( LayerRenderJob &job : mLayerJobs )
475 mPainter->drawImage( 0, 0, *job.img );
478 if ( mLabelJob.picture )
485 QgsDebugMsgLevel( u
"Rendering completed in (seconds): %1"_s.arg( renderTime.elapsed() / 1000.0 ), 2 );
@ ForceVector
Always force vector-based rendering, even when the result will be visually different to a raster-base...
@ UseAdvancedEffects
Enable layer opacity and blending effects.
@ ForceVectorOutput
Vector graphics should not be cached and drawn as raster images.
@ ForceRasterMasks
Force symbol masking to be applied using a raster method. This is considerably faster when compared t...
@ LosslessImageRendering
Render images losslessly whenever possible, instead of the default lossy jpeg rendering used for some...
@ Antialiasing
Enable anti-aliasing for map rendering.
@ DrawLabeling
Enable drawing of labels on top of the map.
@ HighQualityImageTransforms
Enable high quality image transformations, which results in better appearance of scaled or rotated ra...
bool isValid() const
Returns whether the elevation map is valid.
Qgis::ElevationMapCombineMethod combinedElevationMethod() const
Returns the method used when conbining different elevation sources.
bool isActive() const
Returns whether this shading renderer is active.
void renderShading(const QgsElevationMap &elevation, QImage &image, const QgsRenderContext &context) const
Render shading on image condidering the elevation map elevation and the renderer context context If e...
Stores computed placement from labeling engine.
void preparePainter(QPainter *painter, const QColor &backgroundColor=Qt::transparent)
Prepares the given painter ready for a map render.
QgsMapRendererAbstractCustomPainterJob(const QgsMapSettings &settings)
Constructor for QgsMapRendererAbstractCustomPainterJob, using the given map settings.
Job implementation that renders everything sequentially using a custom painter.
QgsMapRendererCustomPainterJob(const QgsMapSettings &settings, QPainter *painter)
~QgsMapRendererCustomPainterJob() override
void renderSynchronously()
Render the map synchronously in this thread.
void cancel() override
Stop the rendering job - does not return until the job has terminated.
void waitForFinishedWithEventLoop(QEventLoop::ProcessEventsFlags flags=QEventLoop::AllEvents)
Wait for the job to be finished - and keep the thread's event loop running while waiting.
void renderPrepared()
Render a pre-prepared job.
QgsLabelingResults * takeLabelingResults() override
Gets pointer to internal labeling engine (in order to get access to the results).
void cancelWithoutBlocking() override
Triggers cancellation of the rendering job without blocking.
void prepare()
Prepares the job for rendering synchronously in a background thread.
void waitForFinished() override
Block until the job has finished.
bool isActive() const override
Tell whether the rendering job is currently running in background.
bool usedCachedLabels() const override
Returns true if the render job was able to use a cached labeling solution.
void logRenderingTime(const std::vector< LayerRenderJob > &jobs, const std::vector< LayerRenderJob > &secondPassJobs, const LabelRenderJob &labelJob)
QList< QPointer< QgsMapLayer > > participatingLabelLayers(QgsLabelingEngine *engine)
Returns a list of the layers participating in the map labeling.
static QImage composeImage(const QgsMapSettings &settings, const std::vector< LayerRenderJob > &jobs, const LabelRenderJob &labelJob, const QgsMapRendererCache *cache=nullptr)
void cleanupSecondPassJobs(std::vector< LayerRenderJob > &jobs)
void initSecondPassJobs(std::vector< LayerRenderJob > &secondPassJobs, LabelRenderJob &labelJob) const
Initialize secondPassJobs according to what have been rendered (mask clipping path e....
static Q_DECL_DEPRECATED void drawLabeling(const QgsMapSettings &settings, QgsRenderContext &renderContext, QgsLabelingEngine *labelingEngine2, QPainter *painter)
void layerRendered(const QString &layerId)
Emitted when a layer has completed rendering.
std::vector< LayerRenderJob > prepareJobs(QPainter *painter, QgsLabelingEngine *labelingEngine2, bool deferredPainterSet=false)
Creates a list of layer rendering jobs and prepares them for later render.
void renderingLayersFinished()
Emitted when the layers are rendered.
void cleanupJobs(std::vector< LayerRenderJob > &jobs)
QElapsedTimer mRenderingStart
void finished()
emitted when asynchronous rendering is finished (or canceled).
QgsMapRendererJob(const QgsMapSettings &settings)
void start()
Start the rendering job and immediately return.
void layerRenderingStarted(const QString &layerId)
Emitted just before rendering starts for a particular layer.
static void composeSecondPass(std::vector< LayerRenderJob > &secondPassJobs, LabelRenderJob &labelJob, bool forceVector=false)
Compose second pass images into first pass images.
std::vector< LayerRenderJob > prepareSecondPassJobs(std::vector< LayerRenderJob > &firstPassJobs, LabelRenderJob &labelJob)
Prepares jobs for a second pass, if selective masks exist (from labels or symbol layers).
LabelRenderJob prepareLabelingJob(QPainter *painter, QgsLabelingEngine *labelingEngine2, bool canUseLabelCache=true)
Prepares a labeling job.
void cleanupLabelJob(LabelRenderJob &job)
Handles clean up tasks for a label job, including deletion of images and storing cached label results...
bool prepareLabelCache() const
Prepares the cache for storing the result of labeling.
Contains configuration for rendering maps.
QColor backgroundColor() const
Returns the background color of the map.
bool testFlag(Qgis::MapSettingsFlag flag) const
Check whether a particular flag is enabled.
static void drawPicture(QPainter *painter, const QPointF &point, const QPicture &picture)
Draws a picture onto a painter, correctly applying workarounds to avoid issues with incorrect scaling...
static QgsRenderContext fromMapSettings(const QgsMapSettings &mapSettings)
create initialized QgsRenderContext instance from given QgsMapSettings
bool qgsDoubleNear(double a, double b, double epsilon=4 *std::numeric_limits< double >::epsilon())
Compare two doubles (but allow some difference).
#define QgsDebugMsgLevel(str, level)
#define QgsDebugError(str)