16 #ifndef QGSLINEVERTEXDATA_P_H 17 #define QGSLINEVERTEXDATA_P_H 60 struct QgsLineVertexData
62 QVector<QVector3D> vertices;
63 QVector<unsigned int> indexes;
65 bool withAdjacency =
false;
77 QByteArray createVertexBuffer();
78 QByteArray createIndexBuffer();
79 Qt3DRender::QGeometry *createGeometry( Qt3DCore::QNode *parent );
81 void addLineString(
const QgsLineString &lineString,
float extraHeightOffset = 0 );
82 void addVerticalLines(
const QgsLineString &lineString,
float verticalLength );
87 #endif // QGSLINEVERTEXDATA_P_H AltitudeClamping
how to handle altitude of vector features
3 Definition of the world
Clamp every vertex of feature.
AltitudeBinding
how to handle clamping of vertices of individual features
Line string geometry type, with support for z-dimension and m-values.
Z_final = z_terrain + z_geometry.