QGIS API Documentation 3.40.0-Bratislava (b56115d8743)
|
#include "qgsquantizedmeshterraingenerator.h"
#include "qgschunkloader.h"
#include "qgschunknode.h"
#include "qgscoordinatetransform.h"
#include "qgslogger.h"
#include "qgsmesh3dentity_p.h"
#include "qgsmeshlayerutils.h"
#include "qgsmetalroughmaterial.h"
#include "qgsproject.h"
#include "qgsquantizedmeshdataprovider.h"
#include "qgsquantizedmeshtiles.h"
#include "qgsrectangle.h"
#include "qgsterraintileentity_p.h"
#include "qgsterraintileloader.h"
#include "qgstiledsceneindex.h"
#include "qgstiledscenelayer.h"
#include "qgstiledscenetile.h"
#include "qgstiles.h"
#include "qgstriangularmesh.h"
#include "qgsgltf3dutils.h"
#include "qgsterrainentity.h"
#include "qgs3dmapsettings.h"
#include "qgsvector3d.h"
#include "qgsapplication.h"
#include <qcomponent.h>
#include <qdiffusespecularmaterial.h>
#include <qentity.h>
#include <qglobal.h>
#include <qnamespace.h>
#include <qphongmaterial.h>
#include <qtconcurrentrun.h>
#include <qtexturematerial.h>
#include "qgsquantizedmeshterraingenerator.moc"