QGIS API Documentation 3.40.0-Bratislava (b56115d8743)
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qgsalgorithmtinmeshcreation.h
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1/***************************************************************************
2 qgsalgorithmtinmeshcreation.h
3 ---------------------------
4 begin : August 2020
5 copyright : (C) 2020 by Vincent Cloarec
6 email : vcloarec at gmail dot com
7 ***************************************************************************/
8
9/***************************************************************************
10 * *
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the GNU General Public License as published by *
13 * the Free Software Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
15 * *
16 ***************************************************************************/
17
18#ifndef QGSALGORITHMTINMESHCREATION_H
19#define QGSALGORITHMTINMESHCREATION_H
20
21#define SIP_NO_FILE
22
24
26struct QgsMesh;
27
28class QgsTinMeshCreationAlgorithm: public QgsProcessingAlgorithm
29{
30 public:
31
32 QString group() const override;
33 QString groupId() const override;
34 QString shortHelpString() const override;
35 QString shortDescription() const override;
36 QString name() const override;
37 QString displayName() const override;
38 bool canExecute( QString *errorMessage ) const override;
39
40 protected:
41 QgsProcessingAlgorithm *createInstance() const override;
42
43 void initAlgorithm( const QVariantMap &configuration = QVariantMap() ) override;
44 bool prepareAlgorithm( const QVariantMap &parameters, QgsProcessingContext &context, QgsProcessingFeedback *feedback ) override;
45 QVariantMap processAlgorithm( const QVariantMap &parameters, QgsProcessingContext &context, QgsProcessingFeedback *feedback ) override;
46
47 private:
48 QStringList mAvailableFormat;
49 QMap<QString, QString> mDriverSuffix;
50
51 struct Layer
52 {
54 QgsCoordinateTransform transform;
55 int attributeIndex;
56 long long featureCount;
57 };
58
59 QList<Layer> mVerticesLayer;
60 QList<Layer> mBreakLinesLayer;
61
62 void addZValueDataset( const QString &fileName, const QgsMesh &mesh, const QString &driver );
63};
64
66
67#endif // QGSALGORITHMTINMESHCREATION_H
Class for doing transforms between two map coordinate systems.
Wrapper for iterator of features from vector data provider or vector layer.
Abstract base class for processing algorithms.
virtual QgsProcessingAlgorithm * createInstance() const =0
Creates a new instance of the algorithm class.
virtual QString group() const
Returns the name of the group this algorithm belongs to.
virtual bool prepareAlgorithm(const QVariantMap &parameters, QgsProcessingContext &context, QgsProcessingFeedback *feedback)
Prepares the algorithm to run using the specified parameters.
virtual QString groupId() const
Returns the unique ID of the group this algorithm belongs to.
virtual QString shortHelpString() const
Returns a localised short helper string for the algorithm.
virtual QString shortDescription() const
Returns an optional translated short description of the algorithm.
virtual QString displayName() const =0
Returns the translated algorithm name, which should be used for any user-visible display of the algor...
virtual QVariantMap processAlgorithm(const QVariantMap &parameters, QgsProcessingContext &context, QgsProcessingFeedback *feedback)=0
Runs the algorithm using the specified parameters.
virtual void initAlgorithm(const QVariantMap &configuration=QVariantMap())=0
Initializes the algorithm using the specified configuration.
virtual bool canExecute(QString *errorMessage=nullptr) const
Returns true if the algorithm can execute.
virtual QString name() const =0
Returns the algorithm name, used for identifying the algorithm.
Contains information about the context in which a processing algorithm is executed.
Base class for providing feedback from a processing algorithm.
Mesh - vertices, edges and faces.