addFace(const QVector< int > &vertexIndexes) | QgsMeshEditor | |
addFaces(const QVector< QgsMeshFace > &faces) | QgsMeshEditor | |
addFaceWithNewVertices(const QList< int > &vertexIndexes, const QList< QgsMeshVertex > &newVertices) | QgsMeshEditor | |
addPointsAsVertices(const QVector< QgsPoint > &point, double tolerance) | QgsMeshEditor | |
addVertices(const QVector< QgsMeshVertex > &vertices, double tolerance) | QgsMeshEditor | |
advancedEdit(QgsMeshAdvancedEditing *editing) | QgsMeshEditor | |
canBeMerged(int vertexIndex1, int vertexIndex2) const | QgsMeshEditor | |
canBeTransformed(const QList< int > &facesToCheck, const std::function< const QgsMeshVertex(int)> &transformFunction) const | QgsMeshEditor | |
changeCoordinates(const QList< int > &verticesIndexes, const QList< QgsPoint > &newCoordinates) | QgsMeshEditor | |
changeXYValues(const QList< int > &verticesIndexes, const QList< QgsPointXY > &newValues) | QgsMeshEditor | |
changeZValues(const QList< int > &verticesIndexes, const QList< double > &newValues) | QgsMeshEditor | |
checkConsistency(QgsMeshEditingError &error) const | QgsMeshEditor | |
createZValueDatasetGroup() | QgsMeshEditor | |
edgeCanBeFlipped(int vertexIndex1, int vertexIndex2) const | QgsMeshEditor | |
edgeIsClose(QgsPointXY point, double tolerance, int &faceIndex, int &edgePosition) | QgsMeshEditor | |
extent() const | QgsMeshEditor | |
faceCanBeAdded(const QgsMeshFace &face) const | QgsMeshEditor | |
faceCanBeAddedWithNewVertices(const QList< int > &verticesIndex, const QList< QgsMeshVertex > &newVertices) const | QgsMeshEditor | |
faceCanBeSplit(int faceIndex) const | QgsMeshEditor | |
fixError(const QgsMeshEditingError &error) | QgsMeshEditor | |
flipEdge(int vertexIndex1, int vertexIndex2) | QgsMeshEditor | |
freeVerticesIndexes() const | QgsMeshEditor | |
initialize() | QgsMeshEditor | |
initializeWithErrorsFix() | QgsMeshEditor | |
isFaceGeometricallyCompatible(const QgsMeshFace &face) const | QgsMeshEditor | |
isModified() const | QgsMeshEditor | |
isVertexFree(int vertexIndex) const | QgsMeshEditor | |
isVertexOnBoundary(int vertexIndex) const | QgsMeshEditor | |
maximumVerticesPerFace() const | QgsMeshEditor | |
merge(int vertexIndex1, int vertexIndex2) | QgsMeshEditor | |
meshEdited() | QgsMeshEditor | signal |
QgsMeshEditor(QgsMeshLayer *meshLayer) | QgsMeshEditor | |
QgsMeshEditor(QgsMesh *nativeMesh, QgsTriangularMesh *triangularMesh, QObject *parent=nullptr) | QgsMeshEditor | |
QgsMeshLayerUndoCommandAddFaces | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandAddVertices | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandAdvancedEditing | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandChangeCoordinates | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandChangeXYValue | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandChangeZValue | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandFlipEdge | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandMerge | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandMeshEdit | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandRemoveFaces | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandRemoveVerticesFillHoles | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandRemoveVerticesWithoutFillHoles | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandSetZValue | QgsMeshEditor | friend |
QgsMeshLayerUndoCommandSplitFaces | QgsMeshEditor | friend |
reindex(bool renumbering) | QgsMeshEditor | |
removeFaces(const QList< int > &facesToRemove) | QgsMeshEditor | |
removeVerticesFillHoles(const QList< int > &verticesToRemoveIndexes) | QgsMeshEditor | |
removeVerticesWithoutFillHoles(const QList< int > &verticesToRemoveIndexes) | QgsMeshEditor | |
resetTriangularMesh(QgsTriangularMesh *triangularMesh) | QgsMeshEditor | |
splitFaces(const QList< int > &faceIndexes) | QgsMeshEditor | |
stopEditing() | QgsMeshEditor | |
TestQgsMeshEditor | QgsMeshEditor | friend |
topologicalMesh() | QgsMeshEditor | |
triangularMesh() | QgsMeshEditor | |
validFacesCount() const | QgsMeshEditor | |
validVerticesCount() const | QgsMeshEditor | |
vertexCirculator(int vertexIndex) const | QgsMeshEditor | |
~QgsMeshEditor() | QgsMeshEditor | |