QGIS API Documentation 3.38.0-Grenoble (exported)
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qgsmaprendererjob.cpp
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1/***************************************************************************
2 qgsmaprendererjob.cpp
3 --------------------------------------
4 Date : December 2013
5 Copyright : (C) 2013 by Martin Dobias
6 Email : wonder dot sk at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#include "qgsmaprendererjob.h"
17
18#include <QPainter>
19#include <QElapsedTimer>
20#include <QTimer>
21#include <QtConcurrentMap>
22
23#include <QPicture>
24
25#include "qgslogger.h"
26#include "qgsrendercontext.h"
27#include "qgsmaplayer.h"
28#include "qgsmaplayerrenderer.h"
29#include "qgsmaprenderercache.h"
30#include "qgsrasterlayer.h"
31#include "qgsmessagelog.h"
32#include "qgspallabeling.h"
33#include "qgsexception.h"
34#include "qgslabelingengine.h"
38#include "qgsvectorlayerutils.h"
41#include "qgsmaplayerstyle.h"
44#include "qgsmaskpaintdevice.h"
46#include "qgsrasterrenderer.h"
47#include "qgselevationmap.h"
49#include "qgssettingstree.h"
50#include "qgsruntimeprofiler.h"
51#include "qgsmeshlayer.h"
53#include "qgsgeos.h"
54
56const QgsSettingsEntryString *QgsMapRendererJob::settingsMaskBackend = new QgsSettingsEntryString( QStringLiteral( "mask-backend" ), QgsSettingsTree::sTreeMap, QString(), QStringLiteral( "Backend engine to use for selective masking" ) );
57
59
60const QString QgsMapRendererJob::LABEL_CACHE_ID = QStringLiteral( "_labels_" );
61const QString QgsMapRendererJob::ELEVATION_MAP_CACHE_PREFIX = QStringLiteral( "_elevation_map_" );
62const QString QgsMapRendererJob::LABEL_PREVIEW_CACHE_ID = QStringLiteral( "_preview_labels_" );
63
64LayerRenderJob &LayerRenderJob::operator=( LayerRenderJob &&other )
65{
66 mContext = std::move( other.mContext );
67
68 img = other.img;
69 other.img = nullptr;
70
71 renderer = other.renderer;
72 other.renderer = nullptr;
73
74 previewRenderImage = other.previewRenderImage;
75 other.previewRenderImage = nullptr;
76
77 imageInitialized = other.imageInitialized;
78 previewRenderImageInitialized = other.previewRenderImageInitialized;
79
80 blendMode = other.blendMode;
81 opacity = other.opacity;
82 cached = other.cached;
83 layer = other.layer;
84 renderAboveLabels = other.renderAboveLabels;
85 completed = other.completed;
86 renderingTime = other.renderingTime;
87 estimatedRenderingTime = other.estimatedRenderingTime ;
88 errors = other.errors;
89 layerId = other.layerId;
90
91 maskPaintDevice = std::move( other.maskPaintDevice );
92
93 firstPassJob = other.firstPassJob;
94 other.firstPassJob = nullptr;
95
96 picture = std::move( other.picture );
97
98 maskJobs = other.maskJobs;
99
100 maskRequiresLayerRasterization = other.maskRequiresLayerRasterization;
101
102 elevationMap = other.elevationMap;
103 maskPainter = std::move( other.maskPainter );
104
105 return *this;
106}
107
108LayerRenderJob::LayerRenderJob( LayerRenderJob &&other )
109 : imageInitialized( other.imageInitialized )
110 , previewRenderImageInitialized( other.previewRenderImageInitialized )
111 , blendMode( other.blendMode )
112 , opacity( other.opacity )
113 , cached( other.cached )
114 , renderAboveLabels( other.renderAboveLabels )
115 , layer( other.layer )
116 , completed( other.completed )
117 , renderingTime( other.renderingTime )
118 , estimatedRenderingTime( other.estimatedRenderingTime )
119 , errors( other.errors )
120 , layerId( other.layerId )
121 , maskPainter( nullptr ) // should this be other.maskPainter??
122 , maskRequiresLayerRasterization( other.maskRequiresLayerRasterization )
123 , maskJobs( other.maskJobs )
124{
125 mContext = std::move( other.mContext );
126
127 img = other.img;
128 other.img = nullptr;
129
130 previewRenderImage = other.previewRenderImage;
131 other.previewRenderImage = nullptr;
132
133 renderer = other.renderer;
134 other.renderer = nullptr;
135
136 elevationMap = other.elevationMap;
137 other.elevationMap = nullptr;
138
139 maskPaintDevice = std::move( other.maskPaintDevice );
140
141 firstPassJob = other.firstPassJob;
142 other.firstPassJob = nullptr;
143
144 picture = std::move( other.picture );
145}
146
147bool LayerRenderJob::imageCanBeComposed() const
148{
149 if ( imageInitialized )
150 {
151 if ( renderer )
152 {
153 return renderer->isReadyToCompose();
154 }
155 else
156 {
157 return true;
158 }
159 }
160 else
161 {
162 return false;
163 }
164}
165
167 : mSettings( settings )
168 , mRenderedItemResults( std::make_unique< QgsRenderedItemResults >( settings.extent() ) )
169 , mLabelingEngineFeedback( new QgsLabelingEngineFeedback( this ) )
170{}
171
173
175{
177 startPrivate();
178 else
179 {
180 mErrors.append( QgsMapRendererJob::Error( QString(), tr( "Invalid map settings" ) ) );
181 emit finished();
182 }
183}
184
186{
188}
189
191{
192 return mRenderedItemResults.release();
193}
194
196 : QgsMapRendererJob( settings )
197{
198}
199
200
202{
203 return mErrors;
204}
205
207{
208 mCache = cache;
209}
210
212{
213 return mLabelingEngineFeedback;
214}
215
216QHash<QgsMapLayer *, int> QgsMapRendererJob::perLayerRenderingTime() const
217{
218 QHash<QgsMapLayer *, int> result;
219 for ( auto it = mPerLayerRenderingTime.constBegin(); it != mPerLayerRenderingTime.constEnd(); ++it )
220 {
221 if ( auto &&lKey = it.key() )
222 result.insert( lKey, it.value() );
223 }
224 return result;
225}
226
227void QgsMapRendererJob::setLayerRenderingTimeHints( const QHash<QString, int> &hints )
228{
230}
231
233{
234 return mSettings;
235}
236
238{
239 bool canCache = mCache;
240
241 // calculate which layers will be labeled
242 QSet< QgsMapLayer * > labeledLayers;
243 const QList<QgsMapLayer *> layers = mSettings.layers();
244 for ( QgsMapLayer *ml : layers )
245 {
247 labeledLayers << ml;
248
249 switch ( ml->type() )
250 {
252 {
253 QgsVectorLayer *vl = qobject_cast< QgsVectorLayer *>( ml );
254 if ( vl->labelsEnabled() && vl->labeling()->requiresAdvancedEffects() )
255 {
256 canCache = false;
257 }
258 break;
259 }
260
262 {
263 QgsMeshLayer *l = qobject_cast< QgsMeshLayer *>( ml );
264 if ( l->labelsEnabled() && l->labeling()->requiresAdvancedEffects() )
265 {
266 canCache = false;
267 }
268 break;
269 }
270
272 {
273 // TODO -- add detection of advanced labeling effects for vector tile layers
274 break;
275 }
276
283 break;
284 }
285
286 if ( !canCache )
287 break;
288
289 }
290
292 {
293 // we may need to clear label cache and re-register labeled features - check for that here
294
295 // can we reuse the cached label solution?
296 const QList< QgsMapLayer * > labelDependentLayers = mCache->dependentLayers( LABEL_CACHE_ID );
297 bool canUseCache = canCache && QSet< QgsMapLayer * >( labelDependentLayers.begin(), labelDependentLayers.end() ) == labeledLayers;
298 if ( !canUseCache )
299 {
300 // no - participating layers have changed
302 }
303 }
304 return canCache;
305}
306
307
308bool QgsMapRendererJob::reprojectToLayerExtent( const QgsMapLayer *ml, const QgsCoordinateTransform &ct, QgsRectangle &extent, QgsRectangle &r2 )
309{
310 bool res = true;
311 // we can safely use ballpark transforms without bothering the user here -- at the likely scale of layer extents there
312 // won't be an appreciable difference, and we aren't actually transforming any rendered points here anyway (just the layer extent)
313 QgsCoordinateTransform approxTransform = ct;
314 approxTransform.setBallparkTransformsAreAppropriate( true );
315
316 try
317 {
318#ifdef QGISDEBUG
319 // QgsLogger::debug<QgsRectangle>("Getting extent of canvas in layers CS. Canvas is ", extent, __FILE__, __FUNCTION__, __LINE__);
320#endif
321 // Split the extent into two if the source CRS is
322 // geographic and the extent crosses the split in
323 // geographic coordinates (usually +/- 180 degrees,
324 // and is assumed to be so here), and draw each
325 // extent separately.
326 static const double SPLIT_COORD = 180.0;
327
328 if ( ml->crs().isGeographic() )
329 {
330 if ( ml->type() == Qgis::LayerType::Vector && !approxTransform.destinationCrs().isGeographic() )
331 {
332 // if we transform from a projected coordinate system check
333 // check if transforming back roughly returns the input
334 // extend - otherwise render the world.
335 QgsRectangle extent1 = approxTransform.transformBoundingBox( extent, Qgis::TransformDirection::Reverse );
336 QgsRectangle extent2 = approxTransform.transformBoundingBox( extent1, Qgis::TransformDirection::Forward );
337
338 QgsDebugMsgLevel( QStringLiteral( "\n0:%1 %2x%3\n1:%4\n2:%5 %6x%7 (w:%8 h:%9)" )
339 .arg( extent.toString() ).arg( extent.width() ).arg( extent.height() )
340 .arg( extent1.toString(), extent2.toString() ).arg( extent2.width() ).arg( extent2.height() )
341 .arg( std::fabs( 1.0 - extent2.width() / extent.width() ) )
342 .arg( std::fabs( 1.0 - extent2.height() / extent.height() ) )
343 , 3 );
344
345 // can differ by a maximum of up to 20% of height/width
346 if ( qgsDoubleNear( extent2.xMinimum(), extent.xMinimum(), extent.width() * 0.2 )
347 && qgsDoubleNear( extent2.xMaximum(), extent.xMaximum(), extent.width() * 0.2 )
348 && qgsDoubleNear( extent2.yMinimum(), extent.yMinimum(), extent.height() * 0.2 )
349 && qgsDoubleNear( extent2.yMaximum(), extent.yMaximum(), extent.height() * 0.2 )
350 )
351 {
352 extent = extent1;
353 }
354 else
355 {
356 extent = QgsRectangle( -180.0, -90.0, 180.0, 90.0 );
357 res = false;
358 }
359 }
360 else
361 {
362 // Note: ll = lower left point
363 QgsPointXY ll = approxTransform.transform( extent.xMinimum(), extent.yMinimum(),
365
366 // and ur = upper right point
367 QgsPointXY ur = approxTransform.transform( extent.xMaximum(), extent.yMaximum(),
369
370 QgsDebugMsgLevel( QStringLiteral( "in:%1 (ll:%2 ur:%3)" ).arg( extent.toString(), ll.toString(), ur.toString() ), 4 );
371
372 extent = approxTransform.transformBoundingBox( extent, Qgis::TransformDirection::Reverse );
373
374 QgsDebugMsgLevel( QStringLiteral( "out:%1 (w:%2 h:%3)" ).arg( extent.toString() ).arg( extent.width() ).arg( extent.height() ), 4 );
375
376 if ( ll.x() > ur.x() )
377 {
378 // the coordinates projected in reverse order than what one would expect.
379 // we are probably looking at an area that includes longitude of 180 degrees.
380 // we need to take into account coordinates from two intervals: (-180,x1) and (x2,180)
381 // so let's use (-180,180). This hopefully does not add too much overhead. It is
382 // more straightforward than rendering with two separate extents and more consistent
383 // for rendering, labeling and caching as everything is rendered just in one go
384 extent.setXMinimum( -SPLIT_COORD );
385 extent.setXMaximum( SPLIT_COORD );
386 res = false;
387 }
388 }
389
390 // TODO: the above rule still does not help if using a projection that covers the whole
391 // world. E.g. with EPSG:3857 the longitude spectrum -180 to +180 is mapped to approx.
392 // -2e7 to +2e7. Converting extent from -5e7 to +5e7 is transformed as -90 to +90,
393 // but in fact the extent should cover the whole world.
394 }
395 else // can't cross 180
396 {
397 if ( approxTransform.destinationCrs().isGeographic() &&
398 ( extent.xMinimum() <= -180 || extent.xMaximum() >= 180 ||
399 extent.yMinimum() <= -90 || extent.yMaximum() >= 90 ) )
400 // Use unlimited rectangle because otherwise we may end up transforming wrong coordinates.
401 // E.g. longitude -200 to +160 would be understood as +40 to +160 due to periodicity.
402 // We could try to clamp coords to (-180,180) for lon resp. (-90,90) for lat,
403 // but this seems like a safer choice.
404 {
405 extent = QgsRectangle( std::numeric_limits<double>::lowest(), std::numeric_limits<double>::lowest(), std::numeric_limits<double>::max(), std::numeric_limits<double>::max() );
406 res = false;
407 }
408 else
409 extent = approxTransform.transformBoundingBox( extent, Qgis::TransformDirection::Reverse );
410 }
411 }
412 catch ( QgsCsException & )
413 {
414 QgsDebugError( QStringLiteral( "Transform error caught" ) );
415 extent = QgsRectangle( std::numeric_limits<double>::lowest(), std::numeric_limits<double>::lowest(), std::numeric_limits<double>::max(), std::numeric_limits<double>::max() );
416 r2 = QgsRectangle( std::numeric_limits<double>::lowest(), std::numeric_limits<double>::lowest(), std::numeric_limits<double>::max(), std::numeric_limits<double>::max() );
417 res = false;
418 }
419
420 return res;
421}
422
423QImage *QgsMapRendererJob::allocateImage( QString layerId )
424{
425 QImage *image = new QImage( mSettings.deviceOutputSize(),
427 image->setDevicePixelRatio( static_cast<qreal>( mSettings.devicePixelRatio() ) );
428 image->setDotsPerMeterX( 1000 * mSettings.outputDpi() / 25.4 );
429 image->setDotsPerMeterY( 1000 * mSettings.outputDpi() / 25.4 );
430 if ( image->isNull() )
431 {
432 mErrors.append( Error( layerId, tr( "Insufficient memory for image %1x%2" ).arg( mSettings.outputSize().width() ).arg( mSettings.outputSize().height() ) ) );
433 delete image;
434 return nullptr;
435 }
436 return image;
437}
438
439QgsElevationMap *QgsMapRendererJob::allocateElevationMap( QString layerId )
440{
441 std::unique_ptr<QgsElevationMap> elevationMap = std::make_unique<QgsElevationMap>( mSettings.deviceOutputSize(), mSettings.devicePixelRatio() );
442 if ( !elevationMap->isValid() )
443 {
444 mErrors.append( Error( layerId, tr( "Insufficient memory for elevation map %1x%2" ).arg( mSettings.outputSize().width() ).arg( mSettings.outputSize().height() ) ) );
445 return nullptr;
446 }
447 return elevationMap.release();
448}
449
450QPainter *QgsMapRendererJob::allocateImageAndPainter( QString layerId, QImage *&image, const QgsRenderContext *context )
451{
452 QPainter *painter = nullptr;
453 image = allocateImage( layerId );
454 if ( image )
455 {
456 painter = new QPainter( image );
457 context->setPainterFlagsUsingContext( painter );
458 }
459 return painter;
460}
461
462QgsMapRendererJob::PictureAndPainter QgsMapRendererJob::allocatePictureAndPainter( const QgsRenderContext *context )
463{
464 std::unique_ptr<QPicture> picture = std::make_unique<QPicture>();
465 QPainter *painter = new QPainter( picture.get() );
466 context->setPainterFlagsUsingContext( painter );
467 return { std::move( picture ), painter };
468}
469
470std::vector<LayerRenderJob> QgsMapRendererJob::prepareJobs( QPainter *painter, QgsLabelingEngine *labelingEngine2, bool deferredPainterSet )
471{
472 std::vector< LayerRenderJob > layerJobs;
473
474 // render all layers in the stack, starting at the base
475 QListIterator<QgsMapLayer *> li( mSettings.layers() );
476 li.toBack();
477
478 if ( mCache )
479 {
481 Q_UNUSED( cacheValid )
482 QgsDebugMsgLevel( QStringLiteral( "CACHE VALID: %1" ).arg( cacheValid ), 4 );
483 }
484
485 bool requiresLabelRedraw = !( mCache && mCache->hasCacheImage( LABEL_CACHE_ID ) );
486
487 while ( li.hasPrevious() )
488 {
489 QgsMapLayer *ml = li.previous();
490
491 QgsDebugMsgLevel( QStringLiteral( "layer %1: minscale:%2 maxscale:%3 scaledepvis:%4 blendmode:%5 isValid:%6" )
492 .arg( ml->name() )
493 .arg( ml->minimumScale() )
494 .arg( ml->maximumScale() )
495 .arg( ml->hasScaleBasedVisibility() )
496 .arg( ml->blendMode() )
497 .arg( ml->isValid() )
498 , 3 );
499
500 if ( !ml->isValid() )
501 {
502 QgsDebugMsgLevel( QStringLiteral( "Invalid Layer skipped" ), 3 );
503 continue;
504 }
505
506 if ( !ml->isInScaleRange( mSettings.scale() ) ) //|| mOverview )
507 {
508 QgsDebugMsgLevel( QStringLiteral( "Layer not rendered because it is not within the defined visibility scale range" ), 3 );
509 continue;
510 }
511
513 {
514 QgsDebugMsgLevel( QStringLiteral( "Layer not rendered because it is not visible within the map's time range" ), 3 );
515 continue;
516 }
517
519 {
520 QgsDebugMsgLevel( QStringLiteral( "Layer not rendered because it is not visible within the map's z range" ), 3 );
521 continue;
522 }
523
527
528 ct = mSettings.layerTransform( ml );
529 bool haveExtentInLayerCrs = true;
530 if ( ct.isValid() )
531 {
532 haveExtentInLayerCrs = reprojectToLayerExtent( ml, ct, r1, r2 );
533 }
534 QgsDebugMsgLevel( "extent: " + r1.toString(), 3 );
535 if ( !r1.isFinite() || !r2.isFinite() )
536 {
537 mErrors.append( Error( ml->id(), tr( "There was a problem transforming the layer's extent. Layer skipped." ) ) );
538 continue;
539 }
540
541 QgsVectorLayer *vl = qobject_cast<QgsVectorLayer *>( ml );
542
543 // Force render of layers that are being edited
544 // or if there's a labeling engine that needs the layer to register features
545 if ( mCache )
546 {
547 const bool requiresLabeling = ( labelingEngine2 && QgsPalLabeling::staticWillUseLayer( ml ) ) && requiresLabelRedraw;
548 if ( ( vl && vl->isEditable() ) || requiresLabeling )
549 {
550 mCache->clearCacheImage( ml->id() );
551 }
552 }
553
554 layerJobs.emplace_back( LayerRenderJob() );
555 LayerRenderJob &job = layerJobs.back();
556 job.layer = ml;
557 job.layerId = ml->id();
558 job.renderAboveLabels = ml->customProperty( QStringLiteral( "rendering/renderAboveLabels" ) ).toBool();
559 job.estimatedRenderingTime = mLayerRenderingTimeHints.value( ml->id(), 0 );
560
561 job.setContext( std::make_unique< QgsRenderContext >( QgsRenderContext::fromMapSettings( mSettings ) ) );
562 if ( !ml->customProperty( QStringLiteral( "_noset_layer_expression_context" ) ).toBool() )
563 job.context()->expressionContext().appendScope( QgsExpressionContextUtils::layerScope( ml ) );
564 job.context()->setPainter( painter );
565 job.context()->setLabelingEngine( labelingEngine2 );
566 job.context()->setLabelSink( labelSink() );
567 job.context()->setCoordinateTransform( ct );
568 job.context()->setExtent( r1 );
569
570 // Also check geographic, see: https://github.com/qgis/QGIS/issues/45200
571 if ( !haveExtentInLayerCrs || ( ct.isValid() && ( ct.sourceCrs().isGeographic() != ct.destinationCrs().isGeographic() ) ) )
572 job.context()->setFlag( Qgis::RenderContextFlag::ApplyClipAfterReprojection, true );
573
574 if ( mFeatureFilterProvider )
575 job.context()->setFeatureFilterProvider( mFeatureFilterProvider );
576
577 QgsMapLayerStyleOverride styleOverride( ml );
578 if ( mSettings.layerStyleOverrides().contains( ml->id() ) )
579 styleOverride.setOverrideStyle( mSettings.layerStyleOverrides().value( ml->id() ) );
580
581 job.blendMode = ml->blendMode();
582
583 if ( ml->type() == Qgis::LayerType::Raster )
584 {
585 // raster layers are abnormal wrt opacity handling -- opacity is sometimes handled directly within the raster layer renderer
586 QgsRasterLayer *rl = qobject_cast< QgsRasterLayer * >( ml );
588 {
589 job.opacity = 1.0;
590 }
591 else
592 {
593 job.opacity = ml->opacity();
594 }
595 }
596 else
597 {
598 job.opacity = ml->opacity();
599 }
600
602
603 // if we can use the cache, let's do it and avoid rendering!
605 if ( canUseCache && mCache->hasCacheImage( ml->id() ) )
606 {
607 job.cached = true;
608 job.imageInitialized = true;
609 job.img = new QImage( mCache->cacheImage( ml->id() ) );
610 if ( shadingRenderer.isActive() &&
611 ml->elevationProperties() &&
614 job.elevationMap = new QgsElevationMap( mCache->cacheImage( ELEVATION_MAP_CACHE_PREFIX + ml->id() ) );
615 job.img->setDevicePixelRatio( static_cast<qreal>( mSettings.devicePixelRatio() ) );
616 job.renderer = nullptr;
617 job.context()->setPainter( nullptr );
618 mLayersRedrawnFromCache.append( ml->id() );
619 continue;
620 }
621
622 QElapsedTimer layerTime;
623 layerTime.start();
624 job.renderer = ml->createMapRenderer( *( job.context() ) );
625 if ( job.renderer )
626 {
627 job.renderer->setLayerRenderingTimeHint( job.estimatedRenderingTime );
628 job.context()->setFeedback( job.renderer->feedback() );
629 }
630
631 // If we are drawing with an alternative blending mode then we need to render to a separate image
632 // before compositing this on the map. This effectively flattens the layer and prevents
633 // blending occurring between objects on the layer
634 if ( canUseCache || ( !painter && !deferredPainterSet ) || ( job.renderer && job.renderer->forceRasterRender() ) )
635 {
636 // Flattened image for drawing when a blending mode is set
637 job.context()->setPainter( allocateImageAndPainter( ml->id(), job.img, job.context() ) );
638 if ( ! job.img )
639 {
640 delete job.renderer;
641 job.renderer = nullptr;
642 layerJobs.pop_back();
643 continue;
644 }
645 }
646
647 if ( shadingRenderer.isActive()
648 && ml->elevationProperties()
650 {
651 job.elevationMap = allocateElevationMap( ml->id() );
652 job.context()->setElevationMap( job.elevationMap );
653 }
654
656 {
657 if ( canUseCache && ( job.renderer->flags() & Qgis::MapLayerRendererFlag::RenderPartialOutputOverPreviousCachedImage ) && mCache->hasAnyCacheImage( job.layerId + QStringLiteral( "_preview" ) ) )
658 {
659 const QImage cachedImage = mCache->transformedCacheImage( job.layerId + QStringLiteral( "_preview" ), mSettings.mapToPixel() );
660 if ( !cachedImage.isNull() )
661 {
662 job.previewRenderImage = new QImage( cachedImage );
663 job.previewRenderImageInitialized = true;
664 job.context()->setPreviewRenderPainter( new QPainter( job.previewRenderImage ) );
665 job.context()->setPainterFlagsUsingContext( painter );
666 }
667 }
668 if ( !job.previewRenderImage )
669 {
670 job.context()->setPreviewRenderPainter( allocateImageAndPainter( ml->id(), job.previewRenderImage, job.context() ) );
671 job.previewRenderImageInitialized = false;
672 }
673
674 if ( !job.previewRenderImage )
675 {
676 delete job.context()->previewRenderPainter();
677 job.context()->setPreviewRenderPainter( nullptr );
678 }
679 }
680
681 job.renderingTime = layerTime.elapsed(); // include job preparation time in layer rendering time
682 }
683
684 return layerJobs;
685}
686
687std::vector< LayerRenderJob > QgsMapRendererJob::prepareSecondPassJobs( std::vector< LayerRenderJob > &firstPassJobs, LabelRenderJob &labelJob )
688{
689 const bool useGeometryBackend = settingsMaskBackend->value().compare( QLatin1String( "geometry" ), Qt::CaseInsensitive ) == 0;
690
691 std::vector< LayerRenderJob > secondPassJobs;
692
693 // We will need to quickly access the associated rendering job of a layer
694 QHash<QString, LayerRenderJob *> layerJobMapping;
695
696 // ... and layer that contains a mask (and whether there is effects implied or not)
697 QMap<QString, bool> maskLayerHasEffects;
698 QMap<int, bool> labelHasEffects;
699
700 struct MaskSource
701 {
702 QString layerId;
703 QString labelRuleId;
704 int labelMaskId;
705 bool hasEffects;
706 MaskSource( const QString &layerId_, const QString &labelRuleId_, int labelMaskId_, bool hasEffects_ ):
707 layerId( layerId_ ), labelRuleId( labelRuleId_ ), labelMaskId( labelMaskId_ ), hasEffects( hasEffects_ ) {}
708 };
709
710 // We collect for each layer, the set of symbol layers that will be "masked"
711 // and the list of source layers that have a mask
712 QHash<QString, QPair<QSet<QString>, QList<MaskSource>>> maskedSymbolLayers;
713
716
717 // First up, create a mapping of layer id to jobs. We need this to filter out any masking
718 // which refers to layers which we aren't rendering as part of this map render
719 for ( LayerRenderJob &job : firstPassJobs )
720 {
721 layerJobMapping[job.layerId] = &job;
722 }
723
724 // next, collate a master list of masked layers, skipping over any which refer to layers
725 // which don't have a corresponding render job
726 for ( LayerRenderJob &job : firstPassJobs )
727 {
728 QgsVectorLayer *vl = qobject_cast<QgsVectorLayer *>( job.layer );
729 if ( ! vl )
730 continue;
731
732 // lambda function to factor code for both label masks and symbol layer masks
733 auto collectMasks = [&]( QgsMaskedLayers * masks, QString sourceLayerId, QString ruleId = QString(), int labelMaskId = -1 )
734 {
735 bool hasEffects = false;
736 for ( auto it = masks->begin(); it != masks->end(); ++it )
737 {
738 auto lit = maskedSymbolLayers.find( it.key() );
739 if ( lit == maskedSymbolLayers.end() )
740 {
741 maskedSymbolLayers[it.key()] = qMakePair( it.value().symbolLayerIds, QList<MaskSource>() << MaskSource( sourceLayerId, ruleId, labelMaskId, it.value().hasEffects ) );
742 }
743 else
744 {
745 if ( lit->first != it.value().symbolLayerIds )
746 {
747 QgsLogger::warning( QStringLiteral( "Layer %1 : Different sets of symbol layers are masked by different sources ! Only one (arbitrary) set will be retained !" ).arg( it.key() ) );
748 continue;
749 }
750 lit->second.push_back( MaskSource( sourceLayerId, ruleId, labelMaskId, hasEffects ) );
751 }
752 hasEffects |= it.value().hasEffects;
753 }
754 if ( ! masks->isEmpty() && labelMaskId == -1 )
755 maskLayerHasEffects[ sourceLayerId ] = hasEffects;
756 };
757
758 // collect label masks
759 QHash<QString, QgsMaskedLayers> labelMasks = QgsVectorLayerUtils::labelMasks( vl );
760 for ( auto it = labelMasks.begin(); it != labelMasks.end(); it++ )
761 {
762 QString labelRule = it.key();
763 // this is a hash of layer id to masks
764 QgsMaskedLayers masks = it.value();
765
766 // filter out masks to those which we are actually rendering
767 QgsMaskedLayers usableMasks;
768 for ( auto mit = masks.begin(); mit != masks.end(); mit++ )
769 {
770 const QString sourceLayerId = mit.key();
771 // if we aren't rendering the source layer as part of this render, we can't process this mask
772 if ( !layerJobMapping.contains( sourceLayerId ) )
773 continue;
774 else
775 usableMasks.insert( sourceLayerId, mit.value() );
776 }
777
778 if ( usableMasks.empty() )
779 continue;
780
781 // group layers by QSet<QgsSymbolLayerReference>
782 QSet<QgsSymbolLayerReference> slRefs;
783 bool hasEffects = false;
784 for ( auto mit = usableMasks.begin(); mit != usableMasks.end(); mit++ )
785 {
786 const QString sourceLayerId = mit.key();
787 // if we aren't rendering the source layer as part of this render, we can't process this mask
788 if ( !layerJobMapping.contains( sourceLayerId ) )
789 continue;
790
791 for ( const QString &symbolLayerId : mit.value().symbolLayerIds )
792 slRefs.insert( QgsSymbolLayerReference( sourceLayerId, symbolLayerId ) );
793
794 hasEffects |= mit.value().hasEffects;
795 }
796 // generate a new mask id for this set
797 int labelMaskId = labelJob.maskIdProvider.insertLabelLayer( vl->id(), it.key(), slRefs );
798 labelHasEffects[ labelMaskId ] = hasEffects;
799
800 // now collect masks
801 collectMasks( &usableMasks, vl->id(), labelRule, labelMaskId );
802 }
803
804 // collect symbol layer masks
806 collectMasks( &symbolLayerMasks, vl->id() );
807 }
808
809 if ( maskedSymbolLayers.isEmpty() )
810 return secondPassJobs;
811
812 // Prepare label mask images
813 for ( int maskId = 0; maskId < labelJob.maskIdProvider.size(); maskId++ )
814 {
815 QPaintDevice *maskPaintDevice = nullptr;
816 QPainter *maskPainter = nullptr;
817 if ( forceVector && !labelHasEffects[ maskId ] )
818 {
819 // set a painter to get all masking instruction in order to later clip masked symbol layer
820 if ( useGeometryBackend )
821 {
822 std::unique_ptr< QgsGeometryPaintDevice > geomPaintDevice = std::make_unique< QgsGeometryPaintDevice >( true );
823 geomPaintDevice->setStrokedPathSegments( 4 );
824 geomPaintDevice->setSimplificationTolerance( labelJob.context.maskSettings().simplifyTolerance() );
825 maskPaintDevice = geomPaintDevice.release();
826 }
827 else
828 {
829 maskPaintDevice = new QgsMaskPaintDevice( true );
830 }
831 maskPainter = new QPainter( maskPaintDevice );
832 }
833 else
834 {
835 // Note: we only need an alpha channel here, rather than a full RGBA image
836 QImage *maskImage = nullptr;
837 maskPainter = allocateImageAndPainter( QStringLiteral( "label mask" ), maskImage, &labelJob.context );
838 maskImage->fill( 0 );
839 maskPaintDevice = maskImage;
840 }
841
842 labelJob.context.setMaskPainter( maskPainter, maskId );
843 labelJob.maskPainters.push_back( std::unique_ptr<QPainter>( maskPainter ) );
844 labelJob.maskPaintDevices.push_back( std::unique_ptr<QPaintDevice>( maskPaintDevice ) );
845 }
846 labelJob.context.setMaskIdProvider( &labelJob.maskIdProvider );
847
848 // Prepare second pass jobs
849 // - For raster rendering or vector rendering if effects are involved
850 // 1st pass, 2nd pass and mask are rendered in QImage and composed in composeSecondPass
851 // - For vector rendering if no effects are involved
852 // 1st pass is rendered in QImage, clip paths are generated according to mask and used during
853 // masked symbol layer rendering during second pass, which is rendered in QPicture, second
854 // pass job picture
855
856 // Allocate an image for labels
857 if ( !labelJob.img && !forceVector )
858 {
859 labelJob.img = allocateImage( QStringLiteral( "labels" ) );
860 }
861 else if ( !labelJob.picture && forceVector )
862 {
863 labelJob.picture.reset( new QPicture() );
864 }
865
866 // first we initialize painter and mask painter for all jobs
867 for ( LayerRenderJob &job : firstPassJobs )
868 {
869 job.maskRequiresLayerRasterization = false;
870
871 auto it = maskedSymbolLayers.find( job.layerId );
872 if ( it != maskedSymbolLayers.end() )
873 {
874 const QList<MaskSource> &sourceList = it->second;
875 for ( const MaskSource &source : sourceList )
876 {
877 job.maskRequiresLayerRasterization |= source.hasEffects;
878 }
879 }
880
881 // update first pass job painter and device if needed
882 const bool isRasterRendering = !forceVector || job.maskRequiresLayerRasterization || ( job.renderer && job.renderer->forceRasterRender() );
883 if ( isRasterRendering && !job.img )
884 {
885 job.context()->setPainter( allocateImageAndPainter( job.layerId, job.img, job.context() ) );
886 }
887 else if ( !isRasterRendering && !job.picture )
888 {
889 PictureAndPainter pictureAndPainter = allocatePictureAndPainter( job.context() );
890 job.picture = std::move( pictureAndPainter.first );
891 job.context()->setPainter( pictureAndPainter.second );
892 // force recreation of layer renderer so it initialize correctly the renderer
893 // especially the RasterLayerRender that need logicalDpiX from painting device
894 job.renderer = job.layer->createMapRenderer( *( job.context() ) );
895 }
896
897 // for layer that mask, generate mask in first pass job
898 if ( maskLayerHasEffects.contains( job.layerId ) )
899 {
900 QPaintDevice *maskPaintDevice = nullptr;
901 QPainter *maskPainter = nullptr;
902 if ( forceVector && !maskLayerHasEffects[ job.layerId ] )
903 {
904 // set a painter to get all masking instruction in order to later clip masked symbol layer
905 if ( useGeometryBackend )
906 {
907 std::unique_ptr< QgsGeometryPaintDevice > geomPaintDevice = std::make_unique< QgsGeometryPaintDevice >( );
908 geomPaintDevice->setStrokedPathSegments( 4 );
909 geomPaintDevice->setSimplificationTolerance( job.context()->maskSettings().simplifyTolerance() );
910 maskPaintDevice = geomPaintDevice.release();
911 }
912 else
913 {
914 maskPaintDevice = new QgsMaskPaintDevice();
915 }
916
917 maskPainter = new QPainter( maskPaintDevice );
918 }
919 else
920 {
921 // Note: we only need an alpha channel here, rather than a full RGBA image
922 QImage *maskImage = nullptr;
923 maskPainter = allocateImageAndPainter( job.layerId, maskImage, job.context() );
924 maskImage->fill( 0 );
925 maskPaintDevice = maskImage;
926 }
927
928 job.context()->setMaskPainter( maskPainter );
929 job.maskPainter.reset( maskPainter );
930 job.maskPaintDevice.reset( maskPaintDevice );
931 }
932 }
933
934 for ( LayerRenderJob &job : firstPassJobs )
935 {
936 QgsMapLayer *ml = job.layer;
937
938 auto it = maskedSymbolLayers.find( job.layerId );
939 if ( it == maskedSymbolLayers.end() )
940 continue;
941
942 QList<MaskSource> &sourceList = it->second;
943 const QSet<QString> symbolList = it->first;
944
945 secondPassJobs.emplace_back( LayerRenderJob() );
946 LayerRenderJob &job2 = secondPassJobs.back();
947
948 job2.maskRequiresLayerRasterization = job.maskRequiresLayerRasterization;
949
950 // Points to the masking jobs. This will be needed during the second pass composition.
951 for ( MaskSource &source : sourceList )
952 {
953 if ( source.labelMaskId != -1 )
954 job2.maskJobs.push_back( qMakePair( nullptr, source.labelMaskId ) );
955 else
956 job2.maskJobs.push_back( qMakePair( layerJobMapping[source.layerId], -1 ) );
957 }
958
959 // copy the context from the initial job
960 job2.setContext( std::make_unique< QgsRenderContext >( *job.context() ) );
961 // also assign layer to match initial job
962 job2.layer = job.layer;
963 job2.renderAboveLabels = job.renderAboveLabels;
964 job2.layerId = job.layerId;
965
966 // associate first pass job with second pass job
967 job2.firstPassJob = &job;
968
969 if ( !forceVector || job2.maskRequiresLayerRasterization )
970 {
971 job2.context()->setPainter( allocateImageAndPainter( job.layerId, job2.img, job2.context() ) );
972 }
973 else
974 {
975 PictureAndPainter pictureAndPainter = allocatePictureAndPainter( job2.context() );
976 job2.picture = std::move( pictureAndPainter.first );
977 job2.context()->setPainter( pictureAndPainter.second );
978 }
979
980 if ( ! job2.img && ! job2.picture )
981 {
982 secondPassJobs.pop_back();
983 continue;
984 }
985
986 // FIXME: another possibility here, to avoid allocating a new map renderer and reuse the one from
987 // the first pass job, would be to be able to call QgsMapLayerRenderer::render() with a QgsRenderContext.
988 QgsVectorLayerRenderer *mapRenderer = static_cast<QgsVectorLayerRenderer *>( ml->createMapRenderer( *job2.context() ) );
989 job2.renderer = mapRenderer;
990 if ( job2.renderer )
991 {
992 job2.context()->setFeedback( job2.renderer->feedback() );
993 }
994
995 // Render only the non masked symbol layer and we will compose 2nd pass with mask and first pass rendering in composeSecondPass
996 // If vector output is enabled, disabled symbol layers would be actually rendered and masked with clipping path set in QgsMapRendererJob::initSecondPassJobs
997 job2.context()->setDisabledSymbolLayersV2( symbolList );
998 }
999
1000 return secondPassJobs;
1001}
1002
1003void QgsMapRendererJob::initSecondPassJobs( std::vector< LayerRenderJob > &secondPassJobs, LabelRenderJob &labelJob ) const
1004{
1006 return;
1007
1008 for ( LayerRenderJob &job : secondPassJobs )
1009 {
1010 if ( job.maskRequiresLayerRasterization )
1011 continue;
1012
1013 // we draw disabled symbol layer but me mask them with clipping path produced during first pass job
1014 // Resulting 2nd pass job picture will be the final rendering
1015
1016 for ( const QPair<LayerRenderJob *, int> &p : std::as_const( job.maskJobs ) )
1017 {
1018 QPainter *maskPainter = p.first ? p.first->maskPainter.get() : labelJob.maskPainters[p.second].get();
1019
1020 const QSet<QString> layers = job.context()->disabledSymbolLayersV2();
1021 if ( QgsMaskPaintDevice *maskDevice = dynamic_cast<QgsMaskPaintDevice *>( maskPainter->device() ) )
1022 {
1023 QPainterPath path = maskDevice->maskPainterPath();
1024 for ( const QString &symbolLayerId : layers )
1025 {
1026 job.context()->addSymbolLayerClipPath( symbolLayerId, path );
1027 }
1028 }
1029 else if ( QgsGeometryPaintDevice *geometryDevice = dynamic_cast<QgsGeometryPaintDevice *>( maskPainter->device() ) )
1030 {
1031 QgsGeometry geometry( geometryDevice->geometry().clone() );
1032
1033#if GEOS_VERSION_MAJOR==3 && GEOS_VERSION_MINOR<10
1034 // structure would be better, but too old GEOS
1035 geometry = geometry.makeValid( Qgis::MakeValidMethod::Linework );
1036#else
1037 geometry = geometry.makeValid( Qgis::MakeValidMethod::Structure );
1038#endif
1039
1040 for ( const QString &symbolLayerId : layers )
1041 {
1042 job.context()->addSymbolLayerClipGeometry( symbolLayerId, geometry );
1043 }
1044 }
1045 }
1046
1047 job.context()->setDisabledSymbolLayersV2( QSet<QString>() );
1048 }
1049}
1050
1051LabelRenderJob QgsMapRendererJob::prepareLabelingJob( QPainter *painter, QgsLabelingEngine *labelingEngine2, bool canUseLabelCache )
1052{
1053 LabelRenderJob job;
1055 job.context.setPainter( painter );
1056 job.context.setLabelingEngine( labelingEngine2 );
1057 job.context.setFeedback( mLabelingEngineFeedback );
1058
1060 r1.grow( mSettings.extentBuffer() );
1061 job.context.setExtent( r1 );
1062
1063 job.context.setFeatureFilterProvider( mFeatureFilterProvider );
1066 job.context.setCoordinateTransform( ct );
1067
1068 // no cache, no image allocation
1070 return job;
1071
1072 // if we can use the cache, let's do it and avoid rendering!
1073 bool hasCache = canUseLabelCache && mCache && mCache->hasCacheImage( LABEL_CACHE_ID );
1074 if ( hasCache )
1075 {
1076 job.cached = true;
1077 job.complete = true;
1078 job.img = new QImage( mCache->cacheImage( LABEL_CACHE_ID ) );
1079 Q_ASSERT( job.img->devicePixelRatio() == mSettings.devicePixelRatio() );
1080 job.context.setPainter( nullptr );
1081 }
1082 else
1083 {
1084 if ( canUseLabelCache && ( mCache || !painter ) )
1085 {
1086 job.img = allocateImage( QStringLiteral( "labels" ) );
1087 }
1088 }
1089
1090 return job;
1091}
1092
1093
1094void QgsMapRendererJob::cleanupJobs( std::vector<LayerRenderJob> &jobs )
1095{
1096 for ( LayerRenderJob &job : jobs )
1097 {
1098 if ( job.img )
1099 {
1100 delete job.context()->painter();
1101 job.context()->setPainter( nullptr );
1102
1103 if ( mCache && !job.cached && job.completed && job.layer )
1104 {
1105 QgsDebugMsgLevel( QStringLiteral( "caching image for %1" ).arg( job.layerId ), 2 );
1106 mCache->setCacheImageWithParameters( job.layerId, *job.img, mSettings.visibleExtent(), mSettings.mapToPixel(), QList< QgsMapLayer * >() << job.layer );
1107 mCache->setCacheImageWithParameters( job.layerId + QStringLiteral( "_preview" ), *job.img, mSettings.visibleExtent(), mSettings.mapToPixel(), QList< QgsMapLayer * >() << job.layer );
1108 }
1109
1110 delete job.img;
1111 job.img = nullptr;
1112 }
1113
1114 if ( job.previewRenderImage )
1115 {
1116 delete job.context()->previewRenderPainter();
1117 job.context()->setPreviewRenderPainter( nullptr );
1118 delete job.previewRenderImage;
1119 job.previewRenderImage = nullptr;
1120 }
1121
1122 if ( job.elevationMap )
1123 {
1124 job.context()->setElevationMap( nullptr );
1125 if ( mCache && !job.cached && job.completed && job.layer )
1126 {
1127 QgsDebugMsgLevel( QStringLiteral( "caching elevation map for %1" ).arg( job.layerId ), 2 );
1129 ELEVATION_MAP_CACHE_PREFIX + job.layerId,
1130 job.elevationMap->rawElevationImage(),
1133 QList< QgsMapLayer * >() << job.layer );
1135 ELEVATION_MAP_CACHE_PREFIX + job.layerId + QStringLiteral( "_preview" ),
1136 job.elevationMap->rawElevationImage(),
1139 QList< QgsMapLayer * >() << job.layer );
1140 }
1141
1142 delete job.elevationMap;
1143 job.elevationMap = nullptr;
1144 }
1145
1146 if ( job.picture )
1147 {
1148 delete job.context()->painter();
1149 job.context()->setPainter( nullptr );
1150 job.picture.reset( nullptr );
1151 }
1152
1153 if ( job.renderer )
1154 {
1155 const QStringList errors = job.renderer->errors();
1156 for ( const QString &message : errors )
1157 mErrors.append( Error( job.renderer->layerId(), message ) );
1158
1159 mRenderedItemResults->appendResults( job.renderer->takeRenderedItemDetails(), *job.context() );
1160
1161 delete job.renderer;
1162 job.renderer = nullptr;
1163 }
1164
1165 if ( job.layer )
1166 mPerLayerRenderingTime.insert( job.layer, job.renderingTime );
1167
1168 job.maskPainter.reset( nullptr );
1169 job.maskPaintDevice.reset( nullptr );
1170 }
1171
1172 jobs.clear();
1173}
1174
1175void QgsMapRendererJob::cleanupSecondPassJobs( std::vector< LayerRenderJob > &jobs )
1176{
1177 for ( LayerRenderJob &job : jobs )
1178 {
1179 if ( job.img )
1180 {
1181 delete job.context()->painter();
1182 job.context()->setPainter( nullptr );
1183
1184 delete job.img;
1185 job.img = nullptr;
1186 }
1187
1188 if ( job.previewRenderImage )
1189 {
1190 delete job.context()->previewRenderPainter();
1191 job.context()->setPreviewRenderPainter( nullptr );
1192 delete job.previewRenderImage;
1193 job.previewRenderImage = nullptr;
1194 }
1195
1196 if ( job.picture )
1197 {
1198 delete job.context()->painter();
1199 job.context()->setPainter( nullptr );
1200 }
1201
1202 if ( job.renderer )
1203 {
1204 delete job.renderer;
1205 job.renderer = nullptr;
1206 }
1207
1208 if ( job.layer )
1209 mPerLayerRenderingTime.insert( job.layer, job.renderingTime );
1210 }
1211
1212 jobs.clear();
1213}
1214
1215void QgsMapRendererJob::cleanupLabelJob( LabelRenderJob &job )
1216{
1217 if ( job.img )
1218 {
1219 if ( mCache && !job.cached && !job.context.renderingStopped() )
1220 {
1221 QgsDebugMsgLevel( QStringLiteral( "caching label result image" ), 2 );
1222 mCache->setCacheImageWithParameters( LABEL_CACHE_ID, *job.img, mSettings.visibleExtent(), mSettings.mapToPixel(), _qgis_listQPointerToRaw( job.participatingLayers ) );
1223 mCache->setCacheImageWithParameters( LABEL_PREVIEW_CACHE_ID, *job.img, mSettings.visibleExtent(), mSettings.mapToPixel(), _qgis_listQPointerToRaw( job.participatingLayers ) );
1224 }
1225
1226 delete job.img;
1227 job.img = nullptr;
1228 }
1229
1230 job.picture.reset( nullptr );
1231 job.maskPainters.clear();
1232 job.maskPaintDevices.clear();
1233}
1234
1235
1236#define DEBUG_RENDERING 0
1237
1238QImage QgsMapRendererJob::composeImage( const QgsMapSettings &settings,
1239 const std::vector<LayerRenderJob> &jobs,
1240 const LabelRenderJob &labelJob,
1241 const QgsMapRendererCache *cache
1242 )
1243{
1244 QImage image( settings.deviceOutputSize(), settings.outputImageFormat() );
1245 image.setDevicePixelRatio( settings.devicePixelRatio() );
1246 image.setDotsPerMeterX( static_cast<int>( settings.outputDpi() * 39.37 ) );
1247 image.setDotsPerMeterY( static_cast<int>( settings.outputDpi() * 39.37 ) );
1248 image.fill( settings.backgroundColor().rgba() );
1249
1250 const QgsElevationShadingRenderer mapShadingRenderer = settings.elevationShadingRenderer();
1251 std::unique_ptr<QgsElevationMap> mainElevationMap;
1252 if ( mapShadingRenderer.isActive() )
1253 mainElevationMap.reset( new QgsElevationMap( settings.deviceOutputSize(), settings.devicePixelRatio() ) );
1254
1255 QPainter painter( &image );
1256
1257#if DEBUG_RENDERING
1258 int i = 0;
1259#endif
1260 for ( const LayerRenderJob &job : jobs )
1261 {
1262 if ( job.renderAboveLabels )
1263 continue; // skip layer for now, it will be rendered after labels
1264
1265 QImage img = layerImageToBeComposed( settings, job, cache );
1266 if ( img.isNull() )
1267 continue; // image is not prepared and not even in cache
1268
1269 painter.setCompositionMode( job.blendMode );
1270 painter.setOpacity( job.opacity );
1271
1272 if ( mainElevationMap )
1273 {
1274 QgsElevationMap layerElevationMap = layerElevationToBeComposed( settings, job, cache );
1275 if ( layerElevationMap.isValid() )
1276 mainElevationMap->combine( layerElevationMap, mapShadingRenderer.combinedElevationMethod() );
1277 }
1278
1279
1280#if DEBUG_RENDERING
1281 img.save( QString( "/tmp/final_%1.png" ).arg( i ) );
1282 i++;
1283#endif
1284
1285 painter.drawImage( 0, 0, img );
1286 }
1287
1288 if ( mapShadingRenderer.isActive() && mainElevationMap )
1289 {
1290 mapShadingRenderer.renderShading( *mainElevationMap.get(), image, QgsRenderContext::fromMapSettings( settings ) );
1291 }
1292
1293 // IMPORTANT - don't draw labelJob img before the label job is complete,
1294 // as the image is uninitialized and full of garbage before the label job
1295 // commences
1296 if ( labelJob.img && labelJob.complete )
1297 {
1298 painter.setCompositionMode( QPainter::CompositionMode_SourceOver );
1299 painter.setOpacity( 1.0 );
1300 painter.drawImage( 0, 0, *labelJob.img );
1301 }
1302 // when checking for a label cache image, we only look for those which would be drawn between 30% and 300% of the
1303 // original size. We don't want to draw massive pixelated labels on top of everything else, and we also don't need
1304 // to draw tiny unreadable labels... better to draw nothing in this case and wait till the updated label results are ready!
1305 else if ( cache && cache->hasAnyCacheImage( LABEL_PREVIEW_CACHE_ID, 0.3, 3 ) )
1306 {
1307 const QImage labelCacheImage = cache->transformedCacheImage( LABEL_PREVIEW_CACHE_ID, settings.mapToPixel() );
1308 painter.setCompositionMode( QPainter::CompositionMode_SourceOver );
1309 painter.setOpacity( 1.0 );
1310 painter.drawImage( 0, 0, labelCacheImage );
1311 }
1312
1313 // render any layers with the renderAboveLabels flag now
1314 for ( const LayerRenderJob &job : jobs )
1315 {
1316 if ( !job.renderAboveLabels )
1317 continue;
1318
1319 QImage img = layerImageToBeComposed( settings, job, cache );
1320 if ( img.isNull() )
1321 continue; // image is not prepared and not even in cache
1322
1323 painter.setCompositionMode( job.blendMode );
1324 painter.setOpacity( job.opacity );
1325
1326 painter.drawImage( 0, 0, img );
1327 }
1328
1329 painter.end();
1330#if DEBUG_RENDERING
1331 image.save( "/tmp/final.png" );
1332#endif
1333 return image;
1334}
1335
1337 const QgsMapSettings &settings,
1338 const LayerRenderJob &job,
1339 const QgsMapRendererCache *cache
1340)
1341{
1342 if ( job.imageCanBeComposed() )
1343 {
1344 if ( job.previewRenderImage && !job.completed )
1345 return *job.previewRenderImage;
1346
1347 Q_ASSERT( job.img );
1348 return *job.img;
1349 }
1350 else
1351 {
1352 if ( cache && cache->hasAnyCacheImage( job.layerId + QStringLiteral( "_preview" ) ) )
1353 {
1354 return cache->transformedCacheImage( job.layerId + QStringLiteral( "_preview" ), settings.mapToPixel() );
1355 }
1356 else
1357 return QImage();
1358 }
1359}
1360
1361QgsElevationMap QgsMapRendererJob::layerElevationToBeComposed( const QgsMapSettings &settings, const LayerRenderJob &job, const QgsMapRendererCache *cache )
1362{
1363 if ( job.imageCanBeComposed() && job.elevationMap )
1364 {
1365 return *job.elevationMap;
1366 }
1367 else
1368 {
1369 if ( cache && cache->hasAnyCacheImage( ELEVATION_MAP_CACHE_PREFIX + job.layerId + QStringLiteral( "_preview" ) ) )
1370 return QgsElevationMap( cache->transformedCacheImage( ELEVATION_MAP_CACHE_PREFIX + job.layerId + QStringLiteral( "_preview" ), settings.mapToPixel() ) );
1371 else
1372 return QgsElevationMap();
1373 }
1374}
1375
1376void QgsMapRendererJob::composeSecondPass( std::vector<LayerRenderJob> &secondPassJobs, LabelRenderJob &labelJob, bool forceVector )
1377{
1378 // compose the second pass with the mask
1379 for ( LayerRenderJob &job : secondPassJobs )
1380 {
1381 const bool isRasterRendering = !forceVector || job.maskRequiresLayerRasterization;
1382
1383 // Merge all mask images into the first one if we have more than one mask image
1384 if ( isRasterRendering && job.maskJobs.size() > 1 )
1385 {
1386 QPainter *maskPainter = nullptr;
1387 for ( QPair<LayerRenderJob *, int> p : job.maskJobs )
1388 {
1389 QImage *maskImage = static_cast<QImage *>( p.first ? p.first->maskPaintDevice.get() : labelJob.maskPaintDevices[p.second].get() );
1390 if ( !maskPainter )
1391 {
1392 maskPainter = p.first ? p.first->maskPainter.get() : labelJob.maskPainters[ p.second ].get();
1393 }
1394 else
1395 {
1396 maskPainter->drawImage( 0, 0, *maskImage );
1397 }
1398 }
1399 }
1400
1401 if ( ! job.maskJobs.isEmpty() )
1402 {
1403 // All have been merged into the first
1404 QPair<LayerRenderJob *, int> p = *job.maskJobs.begin();
1405 if ( isRasterRendering )
1406 {
1407 QImage *maskImage = static_cast<QImage *>( p.first ? p.first->maskPaintDevice.get() : labelJob.maskPaintDevices[p.second].get() );
1408
1409 // Only retain parts of the second rendering that are "inside" the mask image
1410 QPainter *painter = job.context()->painter();
1411
1412 painter->setCompositionMode( QPainter::CompositionMode_DestinationIn );
1413
1414 //Create an "alpha binarized" image of the maskImage to :
1415 //* Eliminate antialiasing artifact
1416 //* Avoid applying mask opacity to elements under the mask but not masked
1417 QImage maskBinAlpha = maskImage->createMaskFromColor( 0 );
1418 QVector<QRgb> mswTable;
1419 mswTable.push_back( qRgba( 0, 0, 0, 255 ) );
1420 mswTable.push_back( qRgba( 0, 0, 0, 0 ) );
1421 maskBinAlpha.setColorTable( mswTable );
1422 painter->drawImage( 0, 0, maskBinAlpha );
1423
1424 // Modify the first pass' image ...
1425 {
1426 QPainter tempPainter;
1427
1428 // reuse the first pass painter, if available
1429 QPainter *painter1 = job.firstPassJob->context()->painter();
1430 if ( ! painter1 )
1431 {
1432 tempPainter.begin( job.firstPassJob->img );
1433 painter1 = &tempPainter;
1434 }
1435
1436 // ... first retain parts that are "outside" the mask image
1437 painter1->setCompositionMode( QPainter::CompositionMode_DestinationOut );
1438 painter1->drawImage( 0, 0, *maskImage );
1439
1440 // ... and overpaint the second pass' image on it
1441 painter1->setCompositionMode( QPainter::CompositionMode_DestinationOver );
1442 painter1->drawImage( 0, 0, *job.img );
1443 }
1444 }
1445 else
1446 {
1447 job.firstPassJob->picture = std::move( job.picture );
1448 job.picture = nullptr;
1449 }
1450 }
1451 }
1452}
1453
1454void QgsMapRendererJob::logRenderingTime( const std::vector< LayerRenderJob > &jobs, const std::vector< LayerRenderJob > &secondPassJobs, const LabelRenderJob &labelJob )
1455{
1457 return;
1458
1459 QMultiMap<int, QString> elapsed;
1460 for ( const LayerRenderJob &job : jobs )
1461 elapsed.insert( job.renderingTime, job.layerId );
1462 for ( const LayerRenderJob &job : secondPassJobs )
1463 elapsed.insert( job.renderingTime, job.layerId + QString( " (second pass)" ) );
1464
1465 elapsed.insert( labelJob.renderingTime, tr( "Labeling" ) );
1466
1467 QList<int> tt( elapsed.uniqueKeys() );
1468 std::sort( tt.begin(), tt.end(), std::greater<int>() );
1469 for ( int t : std::as_const( tt ) )
1470 {
1471 QgsMessageLog::logMessage( tr( "%1 ms: %2" ).arg( t ).arg( QStringList( elapsed.values( t ) ).join( QLatin1String( ", " ) ) ), tr( "Rendering" ) );
1472 }
1473 QgsMessageLog::logMessage( QStringLiteral( "---" ), tr( "Rendering" ) );
1474}
1475
1476void QgsMapRendererJob::drawLabeling( QgsRenderContext &renderContext, QgsLabelingEngine *labelingEngine2, QPainter *painter )
1477{
1478 QgsDebugMsgLevel( QStringLiteral( "Draw labeling start" ), 5 );
1479
1480 std::unique_ptr< QgsScopedRuntimeProfile > labelingProfile;
1481 if ( renderContext.flags() & Qgis::RenderContextFlag::RecordProfile )
1482 {
1483 labelingProfile = std::make_unique< QgsScopedRuntimeProfile >( QObject::tr( "(labeling)" ), QStringLiteral( "rendering" ) );
1484 }
1485
1486 QElapsedTimer t;
1487 t.start();
1488
1489 // Reset the composition mode before rendering the labels
1490 painter->setCompositionMode( QPainter::CompositionMode_SourceOver );
1491
1492 renderContext.setPainter( painter );
1493
1494 if ( labelingEngine2 )
1495 {
1496 labelingEngine2->run( renderContext );
1497 }
1498
1499 QgsDebugMsgLevel( QStringLiteral( "Draw labeling took (seconds): %1" ).arg( t.elapsed() / 1000. ), 2 );
1500}
1501
1502void QgsMapRendererJob::drawLabeling( const QgsMapSettings &settings, QgsRenderContext &renderContext, QgsLabelingEngine *labelingEngine2, QPainter *painter )
1503{
1504 Q_UNUSED( settings )
1505
1506 drawLabeling( renderContext, labelingEngine2, painter );
1507}
1508
@ InternalLayerOpacityHandling
The renderer internally handles the raster layer's opacity, so the default layer level opacity handli...
@ Group
Composite group layer. Added in QGIS 3.24.
@ Plugin
Plugin based layer.
@ TiledScene
Tiled scene layer. Added in QGIS 3.34.
@ Annotation
Contains freeform, georeferenced annotations. Added in QGIS 3.16.
@ Vector
Vector layer.
@ VectorTile
Vector tile layer. Added in QGIS 3.14.
@ Mesh
Mesh layer. Added in QGIS 3.2.
@ Raster
Raster layer.
@ PointCloud
Point cloud layer. Added in QGIS 3.18.
@ RenderPartialOutputOverPreviousCachedImage
When rendering temporary in-progress preview renders, these preview renders can be drawn over any pre...
@ RenderPartialOutputs
The renderer benefits from rendering temporary in-progress preview renders. These are temporary resul...
@ ApplyClipAfterReprojection
Feature geometry clipping to mapExtent() must be performed after the geometries are transformed using...
@ RecordProfile
Enable run-time profiling while rendering (since QGIS 3.34)
@ Linework
Combines all rings into a set of noded lines and then extracts valid polygons from that linework.
@ Structure
Structured method, first makes all rings valid and then merges shells and subtracts holes from shells...
@ Forward
Forward transform (from source to destination)
@ Reverse
Reverse/inverse transform (from destination to source)
@ ForceVectorOutput
Vector graphics should not be cached and drawn as raster images.
@ RenderPartialOutput
Whether to make extra effort to update map image with partially rendered layers (better for interacti...
@ ForceRasterMasks
Force symbol masking to be applied using a raster method. This is considerably faster when compared t...
virtual bool requiresAdvancedEffects() const =0
Returns true if drawing labels requires advanced effects like composition modes, which could prevent ...
virtual bool requiresAdvancedEffects() const =0
Returns true if drawing labels requires advanced effects like composition modes, which could prevent ...
Class for doing transforms between two map coordinate systems.
QgsCoordinateReferenceSystem sourceCrs() const
Returns the source coordinate reference system, which the transform will transform coordinates from.
void setBallparkTransformsAreAppropriate(bool appropriate)
Sets whether approximate "ballpark" results are appropriate for this coordinate transform.
void setDestinationCrs(const QgsCoordinateReferenceSystem &crs)
Sets the destination coordinate reference system.
QgsPointXY transform(const QgsPointXY &point, Qgis::TransformDirection direction=Qgis::TransformDirection::Forward) const
Transform the point from the source CRS to the destination CRS.
QgsRectangle transformBoundingBox(const QgsRectangle &rectangle, Qgis::TransformDirection direction=Qgis::TransformDirection::Forward, bool handle180Crossover=false) const
Transforms a rectangle from the source CRS to the destination CRS.
bool isValid() const
Returns true if the coordinate transform is valid, ie both the source and destination CRS have been s...
QgsCoordinateReferenceSystem destinationCrs() const
Returns the destination coordinate reference system, which the transform will transform coordinates t...
Custom exception class for Coordinate Reference System related exceptions.
bool isInfinite() const
Returns true if the range consists of all possible values.
Definition qgsrange.h:285
Stores digital elevation model in a raster image which may get updated as a part of map layer renderi...
bool isValid() const
Returns whether the elevation map is valid.
This class can render elevation shading on an image with different methods (eye dome lighting,...
Qgis::ElevationMapCombineMethod combinedElevationMethod() const
Returns the method used when conbining different elevation sources.
bool isActive() const
Returns whether this shading renderer is active.
void renderShading(const QgsElevationMap &elevation, QImage &image, const QgsRenderContext &context) const
Render shading on image condidering the elevation map elevation and the renderer context context If e...
static QgsExpressionContextScope * layerScope(const QgsMapLayer *layer)
Creates a new scope which contains variables and functions relating to a QgsMapLayer.
A paint device which converts everything renderer to a QgsGeometry representation of the rendered sha...
A geometry is the spatial representation of a feature.
QgsFeedback subclass for granular reporting of labeling engine progress.
The QgsLabelingEngine class provides map labeling functionality.
virtual void run(QgsRenderContext &context)=0
Runs the labeling job.
static void warning(const QString &msg)
Goes to qWarning.
virtual bool isVisibleInZRange(const QgsDoubleRange &range, QgsMapLayer *layer=nullptr) const
Returns true if the layer should be visible and rendered for the specified z range.
virtual bool hasElevation() const
Returns true if the layer has an elevation or z component.
virtual void setLayerRenderingTimeHint(int time)
Sets approximate render time (in ms) for the layer to render.
Restore overridden layer style on destruction.
virtual bool isVisibleInTemporalRange(const QgsDateTimeRange &range) const
Returns true if the layer should be visible and rendered for the specified time range.
Base class for all map layer types.
Definition qgsmaplayer.h:75
QString name
Definition qgsmaplayer.h:79
bool isInScaleRange(double scale) const
Tests whether the layer should be visible at the specified scale.
Q_INVOKABLE QVariant customProperty(const QString &value, const QVariant &defaultValue=QVariant()) const
Read a custom property from layer.
QgsCoordinateReferenceSystem crs
Definition qgsmaplayer.h:82
QString id
Definition qgsmaplayer.h:78
Qgis::LayerType type
Definition qgsmaplayer.h:85
QPainter::CompositionMode blendMode() const
Returns the current blending mode for a layer.
bool hasScaleBasedVisibility() const
Returns whether scale based visibility is enabled for the layer.
virtual QgsMapLayerTemporalProperties * temporalProperties()
Returns the layer's temporal properties.
virtual QgsMapLayerRenderer * createMapRenderer(QgsRenderContext &rendererContext)=0
Returns new instance of QgsMapLayerRenderer that will be used for rendering of given context.
double minimumScale() const
Returns the minimum map scale (i.e.
virtual QgsMapLayerElevationProperties * elevationProperties()
Returns the layer's elevation properties.
double opacity
Definition qgsmaplayer.h:87
double maximumScale() const
Returns the maximum map scale (i.e.
This class is responsible for keeping cache of rendered images resulting from a map rendering job.
bool updateParameters(const QgsRectangle &extent, const QgsMapToPixel &mtp)
Sets extent and scale parameters.
QList< QgsMapLayer * > dependentLayers(const QString &cacheKey) const
Returns a list of map layers on which an image in the cache depends.
bool hasCacheImage(const QString &cacheKey) const
Returns true if the cache contains an image with the specified cacheKey that has the same extent and ...
QImage cacheImage(const QString &cacheKey) const
Returns the cached image for the specified cacheKey.
bool hasAnyCacheImage(const QString &cacheKey, double minimumScaleThreshold=0, double maximumScaleThreshold=0) const
Returns true if the cache contains an image with the specified cacheKey with any cache's parameters (...
void setCacheImageWithParameters(const QString &cacheKey, const QImage &image, const QgsRectangle &extent, const QgsMapToPixel &mapToPixel, const QList< QgsMapLayer * > &dependentLayers=QList< QgsMapLayer * >())
Set the cached image for a particular cacheKey, using a specific extent and mapToPixel (which may dif...
void clearCacheImage(const QString &cacheKey)
Removes an image from the cache with matching cacheKey.
QImage transformedCacheImage(const QString &cacheKey, const QgsMapToPixel &mtp) const
Returns the cached image for the specified cacheKey transformed to the particular extent and scale.
Abstract base class for map rendering implementations.
void logRenderingTime(const std::vector< LayerRenderJob > &jobs, const std::vector< LayerRenderJob > &secondPassJobs, const LabelRenderJob &labelJob)
static QgsElevationMap layerElevationToBeComposed(const QgsMapSettings &settings, const LayerRenderJob &job, const QgsMapRendererCache *cache)
static QImage composeImage(const QgsMapSettings &settings, const std::vector< LayerRenderJob > &jobs, const LabelRenderJob &labelJob, const QgsMapRendererCache *cache=nullptr)
void cleanupSecondPassJobs(std::vector< LayerRenderJob > &jobs)
void setCache(QgsMapRendererCache *cache)
Assign a cache to be used for reading and storing rendered images of individual layers.
QHash< QgsMapLayer *, int > perLayerRenderingTime() const
Returns the render time (in ms) per layer.
void initSecondPassJobs(std::vector< LayerRenderJob > &secondPassJobs, LabelRenderJob &labelJob) const
Initialize secondPassJobs according to what have been rendered (mask clipping path e....
static QImage layerImageToBeComposed(const QgsMapSettings &settings, const LayerRenderJob &job, const QgsMapRendererCache *cache)
QHash< QString, int > mLayerRenderingTimeHints
Approximate expected layer rendering time per layer, by layer ID.
std::unique_ptr< QgsRenderedItemResults > mRenderedItemResults
Errors errors() const
List of errors that happened during the rendering job - available when the rendering has been finishe...
static Q_DECL_DEPRECATED void drawLabeling(const QgsMapSettings &settings, QgsRenderContext &renderContext, QgsLabelingEngine *labelingEngine2, QPainter *painter)
static const QString LABEL_PREVIEW_CACHE_ID
QgsMapRendererCache ID string for cached label image during preview compositions only.
std::vector< LayerRenderJob > prepareJobs(QPainter *painter, QgsLabelingEngine *labelingEngine2, bool deferredPainterSet=false)
Creates a list of layer rendering jobs and prepares them for later render.
void cleanupJobs(std::vector< LayerRenderJob > &jobs)
const QgsMapSettings & mapSettings() const
Returns map settings with which this job was started.
QgsMapRendererCache * mCache
void finished()
emitted when asynchronous rendering is finished (or canceled).
QgsMapSettings mSettings
static const QgsSettingsEntryBool * settingsLogCanvasRefreshEvent
Settings entry log canvas refresh event.
QgsMapRendererJob(const QgsMapSettings &settings)
~QgsMapRendererJob() override
void start()
Start the rendering job and immediately return.
int renderingTime() const
Returns the total time it took to finish the job (in milliseconds).
QStringList mLayersRedrawnFromCache
QStringList layersRedrawnFromCache() const
Returns a list of the layer IDs for all layers which were redrawn from cached images.
QList< QgsMapRendererJob::Error > Errors
static const QString LABEL_CACHE_ID
QgsMapRendererCache ID string for cached label image.
static const QString ELEVATION_MAP_CACHE_PREFIX
QgsMapRendererCache prefix string for cached elevation map image.
QHash< QgsWeakMapLayerPointer, int > mPerLayerRenderingTime
Render time (in ms) per layer, by layer ID.
QgsRenderedItemResults * takeRenderedItemResults()
Takes the rendered item results from the map render job and returns them.
QgsLabelingEngineFeedback * labelingEngineFeedback()
Returns the associated labeling engine feedback object.
static void composeSecondPass(std::vector< LayerRenderJob > &secondPassJobs, LabelRenderJob &labelJob, bool forceVector=false)
Compose second pass images into first pass images.
std::vector< LayerRenderJob > prepareSecondPassJobs(std::vector< LayerRenderJob > &firstPassJobs, LabelRenderJob &labelJob)
Prepares jobs for a second pass, if selective masks exist (from labels or symbol layers).
static const QgsSettingsEntryString * settingsMaskBackend
Settings entry for mask painting backend engine.
LabelRenderJob prepareLabelingJob(QPainter *painter, QgsLabelingEngine *labelingEngine2, bool canUseLabelCache=true)
Prepares a labeling job.
void setLayerRenderingTimeHints(const QHash< QString, int > &hints)
Sets approximate render times (in ms) for map layers.
void cleanupLabelJob(LabelRenderJob &job)
Handles clean up tasks for a label job, including deletion of images and storing cached label results...
QgsLabelSink * labelSink() const
Returns the label sink associated to this rendering job.
bool prepareLabelCache() const
Prepares the cache for storing the result of labeling.
QgsMapRendererQImageJob(const QgsMapSettings &settings)
The QgsMapSettings class contains configuration for rendering of the map.
QSize deviceOutputSize() const
Returns the device output size of the map render.
QList< QgsMapLayer * > layers(bool expandGroupLayers=false) const
Returns the list of layers which will be rendered in the map.
double scale() const
Returns the calculated map scale.
QgsCoordinateTransform layerTransform(const QgsMapLayer *layer) const
Returns the coordinate transform from layer's CRS to destination CRS.
QgsDoubleRange zRange() const
Returns the range of z-values which will be visible in the map.
QColor backgroundColor() const
Returns the background color of the map.
const QgsMapToPixel & mapToPixel() const
float devicePixelRatio() const
Returns the device pixel ratio.
QSize outputSize() const
Returns the size of the resulting map image, in pixels.
QImage::Format outputImageFormat() const
format of internal QImage, default QImage::Format_ARGB32_Premultiplied
double extentBuffer() const
Returns the buffer in map units to use around the visible extent for rendering symbols whose correspo...
Qgis::MapSettingsFlags flags() const
Returns combination of flags used for rendering.
QgsRectangle visibleExtent() const
Returns the actual extent derived from requested extent that takes output image size into account.
const QgsElevationShadingRenderer & elevationShadingRenderer() const
Returns the shading renderer used to render shading on the entire map.
double outputDpi() const
Returns the DPI (dots per inch) used for conversion between real world units (e.g.
bool testFlag(Qgis::MapSettingsFlag flag) const
Check whether a particular flag is enabled.
QMap< QString, QString > layerStyleOverrides() const
Returns the map of map layer style overrides (key: layer ID, value: style name) where a different sty...
bool hasValidSettings() const
Check whether the map settings are valid and can be used for rendering.
QgsCoordinateReferenceSystem destinationCrs() const
Returns the destination coordinate reference system for the map render.
Mask painter device that can be used to register everything painted into a QPainterPath used later as...
Represents a mesh layer supporting display of data on structured or unstructured meshes.
const QgsAbstractMeshLayerLabeling * labeling() const
Access to const labeling configuration.
bool labelsEnabled() const
Returns whether the layer contains labels which are enabled and should be drawn.
static void logMessage(const QString &message, const QString &tag=QString(), Qgis::MessageLevel level=Qgis::MessageLevel::Warning, bool notifyUser=true)
Adds a message to the log instance (and creates it if necessary).
static bool staticWillUseLayer(const QgsMapLayer *layer)
Called to find out whether a specified layer is used for labeling.
A class to represent a 2D point.
Definition qgspointxy.h:60
QString toString(int precision=-1) const
Returns a string representation of the point (x, y) with a preset precision.
double x
Definition qgspointxy.h:63
Represents a raster layer.
QgsRasterRenderer * renderer() const
Returns the raster's renderer.
virtual Qgis::RasterRendererFlags flags() const
Returns flags which dictate renderer behavior.
A rectangle specified with double values.
QString toString(int precision=16) const
Returns a string representation of form xmin,ymin : xmax,ymax Coordinates will be truncated to the sp...
double xMinimum() const
Returns the x minimum value (left side of rectangle).
double yMinimum() const
Returns the y minimum value (bottom side of rectangle).
void setXMinimum(double x)
Set the minimum x value.
double width() const
Returns the width of the rectangle.
double xMaximum() const
Returns the x maximum value (right side of rectangle).
double yMaximum() const
Returns the y maximum value (top side of rectangle).
void setXMaximum(double x)
Set the maximum x value.
void grow(double delta)
Grows the rectangle in place by the specified amount.
double height() const
Returns the height of the rectangle.
bool isFinite() const
Returns true if the rectangle has finite boundaries.
Contains information about the context of a rendering operation.
void setPainterFlagsUsingContext(QPainter *painter=nullptr) const
Sets relevant flags on a destination painter, using the flags and settings currently defined for the ...
void setPainter(QPainter *p)
Sets the destination QPainter for the render operation.
static QgsRenderContext fromMapSettings(const QgsMapSettings &mapSettings)
create initialized QgsRenderContext instance from given QgsMapSettings
Qgis::RenderContextFlags flags() const
Returns combination of flags used for rendering.
Stores collated details of rendered items during a map rendering operation.
T value(const QString &dynamicKeyPart=QString()) const
Returns settings value.
A boolean settings entry.
A string settings entry.
static QgsSettingsTreeNode * sTreeMap
Type used to refer to a specific symbol layer in a symbol of a layer.
const QgsDateTimeRange & temporalRange() const
Returns the datetime range for the object.
bool isTemporal() const
Returns true if the object's temporal range is enabled, and the object will be filtered when renderin...
Implementation of threaded rendering for vector layers.
static QgsMaskedLayers symbolLayerMasks(const QgsVectorLayer *)
Returns all masks that may be defined on symbol layers for a given vector layer.
static QHash< QString, QgsMaskedLayers > labelMasks(const QgsVectorLayer *)
Returns masks defined in labeling options of a layer.
Represents a vector layer which manages a vector based data sets.
bool labelsEnabled() const
Returns whether the layer contains labels which are enabled and should be drawn.
const QgsAbstractVectorLayerLabeling * labeling() const
Access to const labeling configuration.
bool isEditable() const FINAL
Returns true if the provider is in editing mode.
bool qgsDoubleNear(double a, double b, double epsilon=4 *std::numeric_limits< double >::epsilon())
Compare two doubles (but allow some difference)
Definition qgis.h:5445
#define QgsDebugMsgLevel(str, level)
Definition qgslogger.h:39
#define QgsDebugError(str)
Definition qgslogger.h:38
QHash< QString, QgsMaskedLayer > QgsMaskedLayers
masked layers where key is the layer id