QGIS API Documentation  3.26.3-Buenos Aires (65e4edfdad)
qgsterraintileloader_p.h
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1 /***************************************************************************
2  qgsterraintileloader_p.h
3  --------------------------------------
4  Date : July 2017
5  Copyright : (C) 2017 by Martin Dobias
6  Email : wonder dot sk at gmail dot com
7  ***************************************************************************
8  * *
9  * This program is free software; you can redistribute it and/or modify *
10  * it under the terms of the GNU General Public License as published by *
11  * the Free Software Foundation; either version 2 of the License, or *
12  * (at your option) any later version. *
13  * *
14  ***************************************************************************/
15 
16 #ifndef QGSTERRAINTILELOADER_P_H
17 #define QGSTERRAINTILELOADER_P_H
18 
20 
21 //
22 // W A R N I N G
23 // -------------
24 //
25 // This file is not part of the QGIS API. It exists purely as an
26 // implementation detail. This header file may change from version to
27 // version without notice, or even be removed.
28 //
29 
30 #define SIP_NO_FILE
31 
32 #include "qgschunkloader_p.h"
33 
34 #include <QImage>
35 #include "qgsrectangle.h"
36 
37 #define SIP_NO_FILE
38 
40 class QgsTerrainEntity;
41 class QgsTerrainTileEntity;
42 
43 namespace Qt3DRender
44 {
45  class QTexture2D;
46 }
47 
48 
49 
57 class QgsTerrainTileLoader : public QgsChunkLoader
58 {
59  Q_OBJECT
60 
61  public:
63  QgsTerrainTileLoader( QgsTerrainEntity *terrain, QgsChunkNode *mNode );
64 
65  protected:
67  void loadTexture();
68 
70  Qt3DRender::QTexture2D *createTexture( QgsTerrainTileEntity *entity );
72  void createTextureComponent( QgsTerrainTileEntity *entity, bool isShadingEnabled, const QgsPhongMaterialSettings &shadingMaterial, bool useTexture );
74  QgsTerrainEntity *terrain() { return mTerrain; }
75 
76  private slots:
77  void onImageReady( int jobId, const QImage &image );
78 
79  private:
80  QgsTerrainEntity *mTerrain = nullptr;
81  QgsRectangle mExtentMapCrs;
82  QString mTileDebugText;
83  int mTextureJobId = -1;
84  QImage mTextureImage;
85 
86 };
87 
89 
90 #endif // QGSTERRAINTILELOADER_P_H
qgsrectangle.h
QgsRectangle
A rectangle specified with double values.
Definition: qgsrectangle.h:41
QgsPhongMaterialSettings
Basic shading material used for rendering based on the Phong shading model with three color component...
Definition: qgsphongmaterialsettings.h:44
qgschunkloader_p.h
Qt3DRender
Definition: qgs3dmapscene.h:28