16 #ifndef QGSLINEVERTEXDATA_P_H    17 #define QGSLINEVERTEXDATA_P_H    60 struct QgsLineVertexData
    62   QVector<QVector3D> vertices;
    63   QVector<unsigned int> indexes;
    65   bool withAdjacency = 
false;  
    77   QByteArray createVertexBuffer();
    78   QByteArray createIndexBuffer();
    79   Qt3DRender::QGeometry *createGeometry( Qt3DCore::QNode *parent );
    81   void addLineString( 
const QgsLineString &lineString, 
float extraHeightOffset = 0 );
    82   void addVerticalLines( 
const QgsLineString &lineString, 
float verticalLength );
    87 #endif // QGSLINEVERTEXDATA_P_H AltitudeClamping
how to handle altitude of vector features 
 
3 Definition of the world 
 
Clamp every vertex of feature. 
 
AltitudeBinding
how to handle clamping of vertices of individual features 
 
Line string geometry type, with support for z-dimension and m-values. 
 
Z_final = z_terrain + z_geometry.