QGIS API Documentation
3.0.2-Girona (307d082)
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#include "qgis_3d.h"
#include <QColor>
Go to the source code of this file.
Classes | |
class | QgsPhongMaterialSettings |
3 Basic shading material used for rendering based on the Phong shading model with three color components: ambient, diffuse and specular. More... | |