addLine(Line3D *line, bool breakline) | TriDecorator | virtual |
addPoint(Point3D *p) | NormVecDecorator | virtual |
addTriangulation(Triangulation *t) | TriDecorator | inlinevirtual |
alreadyestimated | NormVecDecorator | protected |
BREAKLINE enum value | NormVecDecorator | |
calcNormal(double x, double y, Vector3D *result) | NormVecDecorator | virtual |
calcNormalForPoint(double x, double y, int point, Vector3D *result) | NormVecDecorator | |
calcPoint(double x, double y, Point3D *result) | NormVecDecorator | virtual |
DELETE_FIRST enum value | Triangulation | |
eliminateHorizontalTriangles() | NormVecDecorator | virtual |
ENDPOINT enum value | NormVecDecorator | |
estimateFirstDerivative(int pointno) | NormVecDecorator | |
estimateFirstDerivatives(QProgressDialog *d=0) | NormVecDecorator | |
forcedCrossBehaviour enum name | Triangulation | |
getNormal(int n) const | NormVecDecorator | inline |
getNumberOfPoints() const | TriDecorator | virtual |
getOppositePoint(int p1, int p2) | TriDecorator | virtual |
getPoint(unsigned int i) const | TriDecorator | virtual |
getPointsAroundEdge(double x, double y) | TriDecorator | virtual |
getState(int pointno) const | NormVecDecorator | |
getSurroundingTriangles(int pointno) | TriDecorator | virtual |
getTriangle(double x, double y, Point3D *p1, Vector3D *v1, Point3D *p2, Vector3D *v2, Point3D *p3, Vector3D *v3) | NormVecDecorator | |
getTriangle(double x, double y, Point3D *p1, int *ptn1, Vector3D *v1, pointState *state1, Point3D *p2, int *ptn2, Vector3D *v2, pointState *state2, Point3D *p3, int *ptn3, Vector3D *v3, pointState *state3) | NormVecDecorator | |
TriDecorator::getTriangle(double x, double y, Point3D *p1, int *n1, Point3D *p2, int *n2, Point3D *p3, int *n3) | TriDecorator | virtual |
TriDecorator::getTriangle(double x, double y, Point3D *p1, Point3D *p2, Point3D *p3) | TriDecorator | virtual |
getXMax() const | TriDecorator | virtual |
getXMin() const | TriDecorator | virtual |
getYMax() const | TriDecorator | virtual |
getYMin() const | TriDecorator | virtual |
INSERT_VERTICE enum value | Triangulation | |
mDefaultStorageForNormals | NormVecDecorator | protectedstatic |
mInterpolator | NormVecDecorator | protected |
mNormVec | NormVecDecorator | protected |
mPointState | NormVecDecorator | protected |
mTIN | TriDecorator | protected |
NORMAL enum value | NormVecDecorator | |
NormVecDecorator() | NormVecDecorator | inline |
NormVecDecorator(Triangulation *tin) | NormVecDecorator | inline |
performConsistencyTest() | TriDecorator | virtual |
pointInside(double x, double y) | TriDecorator | virtual |
pointState enum name | NormVecDecorator | |
ruppertRefinement() | TriDecorator | virtual |
saveAsShapefile(const QString &fileName) const | NormVecDecorator | virtual |
setBreakEdgeColor(int r, int g, int b) | TriDecorator | virtual |
setEdgeColor(int r, int g, int b) | TriDecorator | virtual |
setForcedCrossBehaviour(Triangulation::forcedCrossBehaviour b) | TriDecorator | virtual |
setForcedEdgeColor(int r, int g, int b) | TriDecorator | virtual |
setState(int pointno, pointState s) | NormVecDecorator | protected |
setTriangleInterpolator(TriangleInterpolator *inter) | NormVecDecorator | inlinevirtual |
SnappingType_VERTICE enum value | Triangulation | |
swapEdge(double x, double y) | NormVecDecorator | virtual |
TriDecorator() | TriDecorator | inline |
TriDecorator(Triangulation *t) | TriDecorator | inline |
~NormVecDecorator() | NormVecDecorator | virtual |
~Triangulation() | Triangulation | inlinevirtual |
~TriDecorator() | TriDecorator | inlinevirtual |