, including all inherited members.
| addLine(Line3D *line, bool breakline) | DualEdgeTriangulation | [virtual] |
| addPoint(Point3D *p) | DualEdgeTriangulation | [virtual] |
| baseEdgeOfPoint(int point) | DualEdgeTriangulation | [protected] |
| baseEdgeOfTriangle(Point3D *point) | DualEdgeTriangulation | [protected] |
| calcNormal(double x, double y, Vector3D *result) | DualEdgeTriangulation | [virtual] |
| calcPoint(double x, double y, Point3D *result) | DualEdgeTriangulation | [virtual] |
| checkSwap(unsigned int edge) | DualEdgeTriangulation | [protected] |
| DELETE_FIRST enum value | Triangulation | |
| doOnlySwap(unsigned int edge) | DualEdgeTriangulation | [protected] |
| doSwap(unsigned int edge) | DualEdgeTriangulation | [protected] |
| DualEdgeTriangulation() | DualEdgeTriangulation | [inline] |
| DualEdgeTriangulation(int nop, Triangulation *decorator) | DualEdgeTriangulation | [inline] |
| edgeOnConvexHull(int edge) | DualEdgeTriangulation | [protected] |
| eliminateHorizontalTriangles() | DualEdgeTriangulation | [virtual] |
| evaluateInfluenceRegion(Point3D *point, int edge, std::set< int > *set) | DualEdgeTriangulation | [protected] |
| forcedCrossBehaviour enum name | Triangulation | |
| getNumberOfPoints() const | DualEdgeTriangulation | [inline, virtual] |
| getOppositePoint(int p1, int p2) | DualEdgeTriangulation | [virtual] |
| getPoint(unsigned int i) const | DualEdgeTriangulation | [inline, virtual] |
| getPointsAroundEdge(double x, double y) | DualEdgeTriangulation | [virtual] |
| getSurroundingTriangles(int pointno) | DualEdgeTriangulation | [virtual] |
| getTriangle(double x, double y, Point3D *p1, int *n1, Point3D *p2, int *n2, Point3D *p3, int *n3) | DualEdgeTriangulation | [virtual] |
| getTriangle(double x, double y, Point3D *p1, Point3D *p2, Point3D *p3) | DualEdgeTriangulation | [virtual] |
| getXMax() const | DualEdgeTriangulation | [inline, virtual] |
| getXMin() const | DualEdgeTriangulation | [inline, virtual] |
| getYMax() const | DualEdgeTriangulation | [inline, virtual] |
| getYMin() const | DualEdgeTriangulation | [inline, virtual] |
| halfEdgeBBoxTest(int edge, double xlowleft, double ylowleft, double xupright, double yupright) const | DualEdgeTriangulation | [inline, protected] |
| INSERT_VERTICE enum value | Triangulation | |
| insertEdge(int dual, int next, int point, bool mbreak, bool forced) | DualEdgeTriangulation | [protected] |
| insertForcedSegment(int p1, int p2, bool breakline) | DualEdgeTriangulation | [protected] |
| mBreakEdgeColor | DualEdgeTriangulation | [protected] |
| mDecorator | DualEdgeTriangulation | [protected] |
| mDefaultStorageForHalfEdges | DualEdgeTriangulation | [protected, static] |
| mDefaultStorageForPoints | DualEdgeTriangulation | [protected, static] |
| mEdgeColor | DualEdgeTriangulation | [protected] |
| mEdgeInside | DualEdgeTriangulation | [protected] |
| mEdgeOutside | DualEdgeTriangulation | [protected] |
| mEdgeWithPoint | DualEdgeTriangulation | [protected] |
| mForcedCrossBehaviour | DualEdgeTriangulation | [protected] |
| mForcedEdgeColor | DualEdgeTriangulation | [protected] |
| mHalfEdge | DualEdgeTriangulation | [protected] |
| mPointVector | DualEdgeTriangulation | [protected] |
| mTriangleInterpolator | DualEdgeTriangulation | [protected] |
| mTwiceInsPoint | DualEdgeTriangulation | [protected] |
| mUnstableEdge | DualEdgeTriangulation | [protected] |
| nBaseOfRuns | DualEdgeTriangulation | [protected, static] |
| performConsistencyTest() | DualEdgeTriangulation | [virtual] |
| pointInside(double x, double y) | DualEdgeTriangulation | [virtual] |
| removeLine(int i) | DualEdgeTriangulation | |
| removePoint(int i) | DualEdgeTriangulation | |
| ruppertRefinement() | DualEdgeTriangulation | [virtual] |
| saveAsShapefile(const QString &fileName) const | DualEdgeTriangulation | [virtual] |
| setBreakEdgeColor(int r, int g, int b) | DualEdgeTriangulation | [virtual] |
| setDecorator(Triangulation *d) | DualEdgeTriangulation | [inline] |
| setEdgeColor(int r, int g, int b) | DualEdgeTriangulation | [virtual] |
| setForcedCrossBehaviour(Triangulation::forcedCrossBehaviour b) | DualEdgeTriangulation | [virtual] |
| setForcedEdgeColor(int r, int g, int b) | DualEdgeTriangulation | [virtual] |
| setTriangleInterpolator(TriangleInterpolator *interpolator) | DualEdgeTriangulation | [virtual] |
| SnappingType_VERTICE enum value | Triangulation | |
| splitHalfEdge(int edge, float position) | DualEdgeTriangulation | [protected] |
| swapEdge(double x, double y) | DualEdgeTriangulation | [virtual] |
| swapMinAngle(int edge) const | DualEdgeTriangulation | [protected] |
| swapPossible(unsigned int edge) | DualEdgeTriangulation | [protected] |
| triangulatePolygon(QList< int > *poly, QList< int > *free, int mainedge) | DualEdgeTriangulation | [protected] |
| xMax | DualEdgeTriangulation | [protected] |
| xMin | DualEdgeTriangulation | [protected] |
| yMax | DualEdgeTriangulation | [protected] |
| yMin | DualEdgeTriangulation | [protected] |
| ~DualEdgeTriangulation() | DualEdgeTriangulation | [virtual] |
| ~Triangulation() | Triangulation | [inline, virtual] |