| dist3D(Point3D *p) const | Point3D | |
| getX() const | Point3D | [inline] |
| getY() const | Point3D | [inline] |
| getZ() const | Point3D | [inline] |
| mX | Point3D | [protected] |
| mY | Point3D | [protected] |
| mZ | Point3D | [protected] |
| operator!=(const Point3D &p) | Point3D | |
| operator=(const Point3D &p) | Point3D | |
| operator==(const Point3D &p) | Point3D | |
| Point3D() | Point3D | [inline] |
| Point3D(double x, double y, double z) | Point3D | [inline] |
| Point3D(const Point3D &p) | Point3D | [inline] |
| setX(double x) | Point3D | [inline] |
| setY(double y) | Point3D | [inline] |
| setZ(double z) | Point3D | [inline] |
| ~Point3D() | Point3D | [inline] |
1.5.6